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Need Help With Character Creation for RP

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xvarus
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Need Help With Character Creation for RP

Post by xvarus »

Hi,
I have just bought the game (excluding expansions)few day's ago and would like suggestions for creation of a character for Role Playing purposes who have the following abilities

1)Extremely strong at magic
2)Can summon most powerfull creatures
3)Can shapeshift into creatures to use there powers (including dragon's if they are available in game)
4)Likes to wear light armor for protection
5)If thrown in meele uses two sharp short blades/dagger (Dual Handed) to defend himself
6)Good with Bow not crossbow

I know that sorcerer would be good but i am not sure how to do multicast to attain the other requirements without sacrificing the highest levell spell's of sorcerer.

any Suggestion's would be appreciated
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Xandax
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Post by Xandax »

Sounds to me as a case of "want it all" :)
You will have a very hard time to conjure up such a character, because of the restrictions you set (or rather don't set) for yourself. It sounds less like roleplaying but more like powergaming/munckin (Extreemly strong with magic, dual wield, armor and range?) to me, but hey - each to his own. Your character seems to have no weakness.

The easiest way to get dual wield would be to multiclass with a ranger who get a number of these dual wield abilities for free if I recall correctly (not near my manual at the moment) while wearing maximum light or medium armor,thus fitting into the "light armor" aspect. That would enable you to fast-ish get dual wield. Although I can't remember if this is implemented in the "NwN rules implementation".
This Ranger spec would also help you with your bow issue due to the Base Attack Bonus from the ranger class. So you don't have to take a fighter or similar as well.

So my advice would be to look at a magic user (wizard/sorcerer or druid/cleric)/ranger multiclass.
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xvarus
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Post by xvarus »

Well u can call it "want it all" :) but that's the kind of character i am looking for rp in neverwinter.Althought option 4,5and 6 are a bit unusuall for a magic character and a bit stretching.Also every character can use bow upto some level so no problem with option 6.Also my pain intrest is in option 1,2and3.
I know that i want a sorcerer and it completes my option 1 and 2 but i am not sure whether sorcerer have shapeshift abilities and i have no idea wheather sorcerer can me multiclassed with druid without sacrificing the sorcerer abilities or any kind of penalty.Plus will taking just one lvl of druid will enable me to shapeshift?
Also somewhere in the forum i have read that sorcerer don't get anymore spell's or increase in no of time's to cast spell after lvl 20 so if that is true can one multiclass after 20th lvl without effecting the magic abilities of a sorcerer,right??
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Xandax
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Post by Xandax »

The cleric doesn't get the same spell pool as the sorcerer no. The cleric is a "divine" caster whereas the sorcerer is "arcane".

Spell progression can be read from the manual(s) with the game(s), so I'd advice you to check thoese charts out if you want to "plan" your character.

You should also - if playing the NwN games that depending on what modules/how you play that you'll not reach max level. So if you want to calculate/plan a character at level 20+ then I think you are focusing on the wrong part of the game and will spend much of your gametime wishing to level and not actually enjoy the game.

The normal levels people fisnish the "standard" games can be found here in this forum by searching a bit, but normally the original campaign usually makes you end up around L16, SoU around L12 and HoTU around L24-26.
When playing straight through with the same character (NwN OC -> SoU -> HoTU) I usually end up around L26-28 (beware that SoU is not made for high level characters, and you'll ruin much of the experience by not starting the game with a L1 character imo, so for first run through that - I always recommend a new character).

The only way you can multiclass with a sorcerer withouth penalties is by using a human or keeping your multiclassed levels within 1 level of your sorcerer class, or to select a class which have a favored class you want do multiclass to/from. Possible read up on the multiclass rules in the maunal, they are explained pretty decent.

The sorcerer (or wizard) can get some shapesifting spells at high level (level 9 spell, and perhaps others), but check out the spells the sorcerer (and wizard) can cast - again in the manuals or at this site NwN section.
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mr_sir
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Post by mr_sir »

xvarus wrote:Also somewhere in the forum i have read that sorcerer don't get anymore spell's or increase in no of time's to cast spell after lvl 20 so if that is true can one multiclass after 20th lvl without effecting the magic abilities of a sorcerer,right??
To get the epic feats and spells and to get above level 20, you need the HOTU expansion as you cannot get above level 20 in the Original Campaign.

Sorcerors do get an epic spell that allows you to summon a dragon though, but again you need to play HOTU to get it.

If you want to shapeshift effectively you will need quite a few druid levels. If you don't mind not shapeshifting and want a ranged caster then try multiclassing sorceror with ranger. In my experience though, heavily multiclassed characters that have different main stats do not work too well as you need a lot of different high stats to make them work effectively.
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xvarus
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Post by xvarus »

Xandar, Thank's for pointing out about the reality of 20+ lvl,as i have only the main neverwinter at the moment there is no reason to think about 20+..plus i checked the manual(original campaign) for lvl 9 spell's as u said and i found one
"Shapechange (Transmutation): Able to transform into a dragon,giant, balor,
slaad or golem." :) Would someone who had used them confirm it.So i no longer need to multiclass into druid for shapeshifting
But how can i be able to get lvl9 spell if i can only get to lvl 16-17 in the original campaign as u mentioned.Does that mean i have to have to buy HOTU for that.

I am confused because the original manual mention 9th lvl spell...so according to that a person can use 9th lvl spell's in original campaign..why else would they mention it if u can't get to lvl 9th spell in the game.
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Xandax
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Post by Xandax »

xvarus wrote:<snip>
I am confused because the original manual mention 9th lvl spell...so according to that a person can use 9th lvl spell's in original campaign..why else would they mention it if u can't get to lvl 9th spell in the game.
Well - there are a couple of reasons for this:
In some patch the XP gain was tweaked making for a couple of less levels with a class. (I think I eneded up a L18 before that patch, but that is ages ago)

Scrolls with level 9 spells exists.

The game is hugely multiplayer orientated, and for multiplayer sessions with a DM or custom modules, higher levels are naturally optainable.

You can play the game multiple times with the same character (if you so wish), making a higher level possible.

It is in the rules, so the game included them.

And yes, the spell shapeshifting spell does work, and it can be quite fun (but laggy) to walk around as a Dragon.
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xvarus
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Post by xvarus »

Thanks for all the suggestion's ...i have finally decided to go for a human sorcerer as it will give me the option's to do powerfull spells,summon creatures plus shapeshift at higher lvl..also as everyone can use bow my character would be using bow as his weapon..also i can live without armor..maybe in game ther are some special armor which sorcerer can wear without acrane spell check penalty...:angel: plus dual weapon was a fantasy although can live without it..

plus using human as a class would give me freedom to multiclass if i wished to later in the game without any xp penalty..

Thank's again for all the help.

Ok..all ready for an rp adventure
ready ...getset...go.... :D
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Xandax
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Post by Xandax »

xvarus wrote:<snio>also as everyone can use bow my character would be using bow as his weapon..<snip>
Everyone can't use a bow, unless you take a feat to "learn" to do so. It is a martial weapon type, and sorcerers for instance only have simple. They can use crossbows though.

Otherwise, you could choose an elf, who have bow as a free weapon.
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sort-vampyr
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Post by sort-vampyr »

xvarus wrote:Hi,
I have just bought the game (excluding expansions)few day's ago and would like suggestions for creation of a character for Role Playing purposes who have the following abilities

1)Extremely strong at magic
2)Can summon most powerfull creatures
3)Can shapeshift into creatures to use there powers (including dragon's if they are available in game)
4)Likes to wear light armor for protection
5)If thrown in meele uses two sharp short blades/dagger (Dual Handed) to defend himself
6)Good with Bow not crossbow

I know that sorcerer would be good but i am not sure how to do multicast to attain the other requirements without sacrificing the highest levell spell's of sorcerer.

any Suggestion's would be appreciated
My suggestion would be to take a single level of ranger to get the two weapon fighting feat for free (along with a couple of other neat bonuses) and then go for druid the rest of the way. I think he can summon the strongest creatures (summon natures ally) he can certainly shapeshift into creatures (but with limited acess to their abillities, but that counts for all shapeshifting thrughout the game)he also get the shapeshifting spell at lvl16 (transform you into a powerfull creature like death slaad or red dragon, but again with limitid acsess to abilities) he gets just as powerfull spells as any (any but the wizard who cast extreme powerfull offensive spells) because the druid is divine spellcaster you can wear all the armor you want (I'm not sure the druid starts with heavy armor prof. also remember that you losse the free two wep fighting if you wear to much armor) If you make your char an elf I'm quite sure that you char should be ok with a bow (just remember that what you don't put into wis(druid) goes into dex)

I'm quite sure that this resepy isn't perfect so don't follow it blindly.

hope you're succesfull!
Did I just roll 1 on a save vs. death? DANG! *>.<
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