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Ravager
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Post by Ravager »

Yep. Well done :) .

You can write a biography if you want. It may be a little while before we start the campaign after all...
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Yepi
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Post by Yepi »

okthanks for idea
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Post by Ravager »

If you have any questions about..uh...the campaign or anything, ask those and I'll answer them in the morning (or at least later on in the morning :p ). Otherwise it's going to be quiet until we can get started on the campaign itself I think :( .
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Kythras
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Post by Kythras »

Drown get a bonus to Charisma becasue they are quite possibly the most attractive mortal beings on Toril (After Tway of course), that and they had spent all of their exile learning to manipulate people...
[QUOTE=Kythras]"Everyone is crazy; Some just moreso than others"[/QUOTE]
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Kythras
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Post by Kythras »

[QUOTE=Ravager]This isn't a ruthless plan to get revenge on a native of the country that won back the Ashes I hope? :p [/QUOTE]

Silly Brit!
I was barracking for the British, it's about time the Australians got a proverbial kick in the gut.. we were getting complacent....

That and I love the looks on my friends faces the next day

(God I'm evil, sacrificing patriotism for pleasure.... that's me :D )
[QUOTE=Kythras]"Everyone is crazy; Some just moreso than others"[/QUOTE]
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Post by Magrus »

[QUOTE=darkwolf]No, i don't mind..i've always been playing a fighter of some sort...paladins, rangers and even barbarian. But i understand the need for a healer. That's why i've thought of giving cleric a try. They say without the favors of the gods, your time might be up even when it's only those lowly kobolds you're facing! :p

Note to Magrus:
I'm sorry you take it up to yourself to play the cleric. Maybe as Kipi suggested to play an outsider, would it be right to switch our character when i can have regular connection? If you're keen on it, maybe we can exchange ideas on these two characters...[/QUOTE]

Perhaps if you end up with that connection, Kipi would allow me to multiclass and switch to something else? That way, I have the one character, and if you fail to get the connection I can stay a cleric. If not, then I can switch to something else as soon as possible and change my role? Would that be feasible Kipi?
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Kythras
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Post by Kythras »

Here is my description...

(The way I figure it, with only 11 CHA, she is quite beautiful, but somewhat... disturbing, ala her demon blood)

Twaynith is of a thin build, a mear 97 lbs and reaching only 5'4'' of height, she is short and light, even for a woman. Despite her physical size there is something about her, something that parts a crowd, that can stop bar bullies in their tracks something... disconcerting. She is nicely curved, without being buxom, enough to draw eyes, but not to hold them.

Her face is fine-featured and angularly boned, giving her a sharp, hostile appearance most of the time. Smiles are rare on her face, but when one does grace her features, it is a fine sight indeed. Her skin is an unnatural palor, beyond even that of a cloistered scholar, and unbelievable considering the time she spends outside. Her ebony hair falls in perfect tresses, halfway to her back, she never ties is back or braids it, but it never seems to fly in her face. As opposed to the blueish or brownish sheen normal black hair can get when light plays on it, Tway's highlights a dark red, alluring yet disconcerting at the same time. Her eyes are dark, mesmerising pools, their colour indeterminable, they seem to smolder with an inner fire, though most naïve mortals throw it off as a trick of the light. Then, of course, there are the horns. Small protrusions of bone, at only two or three inches, they are the colour of polished bone, and even starker white than her skin. They spiral upwards like a unicorn's horn, coming to a bluntened tip. Usually she hides them, but when in the mood to cause some mischeif, she throws back her hood abd lets the world see her for what she is...

(Think of my pic, except with the reddish sheen as opposed to the blue... and horns)
[QUOTE=Kythras]"Everyone is crazy; Some just moreso than others"[/QUOTE]
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Post by Hill-Shatar »

I hope you people dont mind if I watch...

I was wondering when you people were deciding on holding these things... since Kythras is on, and I can easily decipher Aussie to Canadian, perhaps you could tell me...

Unfortunately, my work calls on me more then I can think of at the moment... which means that it would be overly difficult for Kipi to control 3 charcters...

I feel like a yoyo in this forum... coming in, going out, coming in, going out... listening to Kythras talk dirty... sorry for going off topic. :D
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Post by Kythras »

Lol, I am in a naughty mood recently, and by recently I mean for the past 14 years...

Cut me some slack, I am playing an ex-hooker Tiefling who worships Sune (Or Sharess if I am feeling extra naughty)

And I don't have a clue when we are doing it. I spend more time working out how to wierd the other characters out than actually "listening" as such... hehe *Blushes*
[QUOTE=Kythras]"Everyone is crazy; Some just moreso than others"[/QUOTE]
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Post by dj_venom »

Whoa, I've missed a lot in my absence, especially this :mad: :
[quote="Ravager]This isn't a ruthless plan to get revenge on a native of the country that won back the Ashes I hope?[/quote"]
Well it was about bloody time you know. I mean seriously, 17 years is pretty long. And just you watch us vs. the world XI, you will get your cummupins :D (and yes, that's the first time I have ever spelt that word :p ).

And seriously for a minute, do we all have to write something like what Kythras just did? If we do that's ok, but I'd just like to know first.

And back to banter:
And you think you have fun showing your horns, well I'm going to have even more fun setting the guard on you :mad: ... until they realise that I am Drow, and then I'm in for FUN! :D :p
In memorian: Fiona; Ravager; Lestat; Phreddie; and all of those from the 1500 incident. Lest we forget.
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Post by Ravager »

[QUOTE=dj_venom]Well it was about bloody time you know. I mean seriously, 17 years is pretty long. And just you watch us vs. the world XI, you will get your cummupins (and yes, that's the first time I have ever spelt that word ). [/QUOTE]

Try comeuppance. Think that's closer... ;)
Don't know why I brought up cricket, I don't even like it. :rolleyes: :D

[QUOTE=dj_venom]And seriously for a minute, do we all have to write something like what Kythras just did? If we do that's ok, but I'd just like to know first. [/QUOTE]

We don't have to, it's your choice, but it looks like it may be a while before the campaign gets started so it's something to do... :( :p

@Kythras, nice description! :)
*feels under pressure again* ;)
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Post by dj_venom »

[QUOTE=Ravager]Try comeuppance. Think that's closer... ;)
Don't know why I brought up cricket, I don't even like it. :rolleyes: :D [/quote]
Well I'm not in a cricket mood at the moment, last night my team lost the NRL grand final. The Cowboys went down in a thrilling game to the Tigers.
[QUOTE=Ravager]We don't have to, it's your choice, but it looks like it may be a while before the campaign gets started so it's something to do... :( :p [/QUOTE]
Well I found another to do, it's called making threats against all the other characters :D .

I may make one of those things later, however I'm a tad busy at the moment.
In memorian: Fiona; Ravager; Lestat; Phreddie; and all of those from the 1500 incident. Lest we forget.
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Post by Ravager »

[QUOTE=dj_venom]Well I found another to do, it's called making threats against all the other characters :D .[/QUOTE]

I'll take some of that action. :p
You're going to end up with a whiny Paladin on your back trying to get you to see the light... ;)

[QUOTE=dj_venom]I may make one of those things later, however I'm a tad busy at the moment.[/QUOTE]

Yeah, I haven't really got the time to do one right now either, though it may be something for me to write while I commute :o . That and turn my list of biography bullet points into something more story-like.

[QUOTE=dj_venom]Well I'm not in a cricket mood at the moment, last night my team lost the NRL grand final. The Cowboys went down in a thrilling game to the Tigers.[/QUOTE]
Well, a team with a name like that surely deserve to lose!


j/k. :D

And to quote Kythras' slightly older stuff...
[QUOTE=Kythras]Silly Brit!
I was barracking for the British, it's about time the Australians got a proverbial kick in the gut.. we were getting complacent....[/QUOTE]

Well, thank you for the support. :D
I was just being suspicious. ;)

[QUOTE=Kythras](God I'm evil, sacrificing patriotism for pleasure.... that's me )[/QUOTE]
Oh, me too. England losing against Northern Ireland in football was so funny.
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Post by darkwolf »

[QUOTE=Magrus]Perhaps if you end up with that connection, Kipi would allow me to multiclass and switch to something else? That way, I have the one character, and if you fail to get the connection I can stay a cleric. If not, then I can switch to something else as soon as possible and change my role? Would that be feasible Kipi?[/QUOTE]

I'm ok with any arrange. Kipi, sorry silly me...i did got it mixed up between 'outsider' and some other planar stuff...

Just a quick thought:

NPC name: Halgrath
Class : Cleric
Race : Human
Alignment : Neutral Good

Stat:
STR 14 (+2)
DEX 13 (+1)
CON 12 (+1)
INT 11
WIS 16 (+3)
CHA 12 (+1)

Background:
(kindda brief but i'll try to look up for more details)
Raised in one of the barbarian tribes of the North, maybe clan Wolf? Father is a wise ruler, a legendary warrior. Halgrath comes from a family with many siblings, but he seems different from his other siblings. He has a composed nature with an inuisitive mind. His father feels the cold life in Icewind Dale doesn't suit Halgrath.

Halgrath upbringing as one of those chosen to serve Tempus, the barbarian god of war...to that end his father wisely send him out to experience the world.....

Halgrath is of a gentle heart, but has a fire for vanguishing evil & injustice...


Rgds :)

p/s how do i get equipment? is this set up ok? anything to add?
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Magrus
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Post by Magrus »

I used E-tools to make my character, because I got lazy with all sorts of digging, and typing, and so on. Point and click is easier. :p
Duxrhin
Male Dwarf, Hill
Cleric 1: CR 1; Medium Humanoid (Dwarf); Spd 20;

HP 10; HD 1d8+2(Cleric)


STR 12
DEX 8
CON 15 (13+2=15)
INT 13
WIS 16
CHA 10 (12-2=10)

Init +3; (-1 Dex +4 Improved Initiative)

BAB 0
Atk +1 base melee, -1 base ranged;
+1 (1d8+1, Mace, heavy)

AC:15 (Flatfooted:15 Touch:9);

SQ: +1 Attack vs. Orcs and Goblinoids, +2 Appraise (Stone and Metal Items), +2 Craft (Stone and Metal Items), +2 Saves vs. Poison, +2 Saves vs. Spells and Spell-like Effects, +4 Dodge Bonus to AC vs. Giants, Darkvision (Ex): 60 ft., Stability (Ex), Stonecunning (Ex), Weapon Familiarity (Ex);

AL Chaotic Neutral;

Saves:
Fort +4
Ref -1
Will +5

Skills: Concentration +6, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Weaponsmithing) +1, Knowledge (Arcana) +2, Knowledge (History) +2, Knowledge (Religion) +3, Knowledge (The Planes) +2, Profession (Miner) +5, Spellcraft +4.

Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Improved Initiative, Shield Proficiency, Simple Weapon Proficiency.

Spells Known (Clr 3/2): 0 -- Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Virtue; 1st -- Bane, Bless, Bless Water, Cause Fear, Command, Comprehend Languages, Conjure Ice Beast I, Conviction, Cure Light Wounds, Curse Water, Deathwatch, Detect Chaos, Detect Evil, Detect Fire, Detect Good, Detect Law, Detect Secret Doors, Detect Undead, Divine Favor, Divine Inspiration, Doom, Ease of Breath, Endure Elements, Entropic Shield, Eyes of the Avoral, Favorable Sacrifice, Fortify Cold Creatures, Grave Strike, Guiding Light, Hide from Undead, Ice Slick, Incite, Inflict Light Wounds, Inhibit, Lantern Light, Magic Stone, Magic Weapon, Necrotic Awareness, Nimbus of Light, Obscuring Mist, Omen of Peril, Protection from Chaos, Protection from Evil, Protection from Good, Protection from Law, Ray of Hope, Remove Fear, Resurgence, Sanctuary, Shield of Faith, Shivering Touch, Lesser, Sign, Summon Monster I, Summon Undead I, Twilight Luck, Vigor, Lesser, Vision of Heaven.

Spells Prepared (Clr 3/2): 0 - Detect Magic, Guidance, Light; 1st - Cause Fear (d), Cure Light Wounds, Shield of Faith.

[INDENT]Deity: Chronepsis- A dragon deity devoted to fate, death, and judgment. Alignment: neutral. Favored weapon: scythe.

[url="http://www.d20srd.org/srd/spellLists/clericDomains.htm"]Domains[/url]: Knowledge and Death

Domain Abilities:
Knowledge- +1 Caster level Divination School Spells, Add all Knowledge Skills to list of Class Skills
Death- Death Touch 1/day; Melee touch attack against living creature, roll 1d6/cleric level if successful. If total is equal to or greater than creatures current hit points, creature dies.[/INDENT]

Possessions:

Weapons: Mace, heavy (12 gp).

Armor: Scale mail (50 gp).

Shields: Shield, heavy steel (20 gp).

Goods: Coin: gp (6) (6 gp); Holy symbol, silver (25 gp); Flint and steel (1 gp); Mirror, small steel (10 gp); Pouch, belt (2) (2 gp); Oil (pint) (2) (2 sp); Coin: sp (6) (6 sp); Torch (2) (2 cp); Coin: cp (5) (5 cp); Flask (3 cp); Backpack (2 gp); Bedroll (1 sp); Waterskin (full) (1 gp).
I'm short on time, so I'll do a background later, and come back to edit this post when it's done.

The deity mentioned is described in the Dragonimicon, I really don't think it will be that much of a problem. If it is, let me know Kipi, and I'll change it. I still want those two domains though for my character, so that's why I picked him, and it ties into my background story for my character. I wanted an "odd" cleric that wouldn't fit most ideas of one. This one should do that. I can fill a few roles with him and it should work well if we do end up with two clerics like I think we will. :)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Post by Ravager »

Sh'rarn Character Biography- Part 1

Nice character Mag. :)

I'm going to post the first part of my proper character biography. Hope you all like it :) . I intend to look up some placenames and insert those tomorrow, instead of just using villages and towns.

Alturiak (February) - 1349DR- The Year of the Bridle
Several townships were in danger and a hero's assistance was required. A crazed dragon was nearby, fully in the Rage, which caused them to act instinctively, blatantly ignoring their own intelligence. The dragon Hexamateles was certainly more than a match for many though and many villagers and would-be heroes had already been slain. Hexamateles was also depriving the locals of food and livestock and so, had to be swiftly dealt with.
The call for heroes spread far and wide, it wasn't long before Kylath was considering aiding the towns. His motivation wasn't mere greed as many others who were interested in this mammoth task, Kylath wished to make a difference and do a truly good thing.
Soon he traveled to the afflicted areas and met with others who had the intention of slaying Hexamateles. Fighting the dragon in greater numbers was likely to make the task easier and so enlisting the aid of a ranger, cleric and mage, the group set out to hunt their prey.
Upon entering a forest clearing the dragon swooped down on them. Its claws instantly killed the mage. The remaining three adventurers fought bravely against the beast but were fighting a losing battle, the cleric deserted them, fleeing for her life while Hexamateles was distracted.
Kylath dealt a massive blow to one of the dragon's front legs causing it to rear up on its hind legs and cry out in agony. By some fluke, one of the creature's claws smashed into and sliced through his breastplate. Kylath fell and the dragon limped away, the ranger followed assuming that Kylath was dead after suffering such a grievous injury and wanting to take the opportunity to destroy the dragon at its weakest hour.
He lapsed in and out of consciousness in great pain. However, Kylath was not alone, as he believed; he was being watched by a benevolent half-deva.
She'd been watching him for some time now, at first witnessing the progress of would-be dragon slayers and now this human who had struck a chord within her. She couldn't bear to see this man die but equally couldn't reveal her presence to the Primes. She saw that Kylath may not wake again and decided to take a risk, to heal him while he was unconscious and then disappearing before he awoke. This was best for everyone. She kneeled beside him and began the healing spell, making sure that it wouldn’t seem obvious that something unnatural had caused him to survive, Kylath woke just before the spell was complete and saw his benefactor and was awestruck by the being before him. He refused to let her leave and although the human was in no state to stop her, she didn’t really want to leave and the damage had already been done.
She introduced herself as Rhilassa, a traveling cleric who had heard the dragon’s anguished cries and rushed to see if she could help the local villagers assuming that it was attacking them again. Rhilassa had to make an excuse to leave despite her wish to tarry longer with Kylath. He also seemed disappointed in this, but she promised that she would visit again and he reluctantly let her go.
~~~

And so, this was the situation was for the next few months, with Rhilassa visiting Kylath for the odd day every few tendays. They talked for hours and couldn’t bear to be apart but her commanders in Elysium, one of the Upper Planes, forbade any kind of relationships with Primes, especially those that they had not sanctioned themselves. She had to be sure that they didn’t find out so she couldn’t spend too much time on the Prime Material Plane.
Gradually she built up her confidence to reveal her true nature to her friend, Kylath. He didn’t reject her, as she had feared, it was almost as if he had sensed there were secrets and was relieved that it didn’t turn out to be so much worse. The burden was now shared, as he had to keep Rhilassa’s presence secret from those he was now adventuring with, as she had to keep him secret from those she knew in her homeland. Despite these great problems, their relationship blossomed and they vowed to find a way to settle down together someday. This was given more urgency when the couple found out that Rhilassa was pregnant and they would soon have a child. With the gold he had earned from his many adventures, Kylath bought a remote farm in preparation to settle down.
~~~

Not so long after, Rhilassa gave birth to a son who the pair named Sh’rarn, an elven name that they felt reflected their new son and meant ‘Son of Light’. Rhilassa then went to meet with her superiors in Elysium; she did not want to worry Kylath so he wasn’t forewarned. Unfortunately her Solar commander took the news harsher than her worst fears. It forbade her from seeing either Kylath and/or her son ever again and bound her to Elysium by taking away her ability to teleport. In addition a Geas spell was forced upon her, to prevent her from taking any way back to the Prime. Rhilassa was to be an example to others who would consider breaking the rules.
~~~

Kylath knew nothing of this only that his soon-to-be wife, had vanished without a trace. None of the locals had seen her.
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Post by darkwolf »

Hi guys,

I want to say that I enjoyed reading all your character's info & history. Imagine a tiefling, a drow sorcerer, an ansimaar, a dwarven fighter & a dwarven cleric too....really very creative and refreshing!

Well, i'm still clueless on how to add other things to my character so if anyone has ideas i'd welcome them :p

Thanks & rgds...
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Magrus
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Post by Magrus »

NPC name: Halgrath
Class : Cleric
Race : Human
Alignment : Neutral Good

Stat:
STR 14 (+2)
DEX 13 (+1)
CON 12 (+1)
INT 11
WIS 16 (+3)
CHA 12 (+1)
You need:

Initiative, Attack, Armor Class, Saves (Fortitude, Reflex and Will), Equipment, Spells per day, and Spells memorized.

If you can't figure out how to get those, let me know and I can figure it out for you, and suggest equipment and spells to memorize. :)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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darkwolf
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Post by darkwolf »

[QUOTE=Magrus]You need:

Initiative, Attack, Armor Class, Saves (Fortitude, Reflex and Will), Equipment, Spells per day, and Spells memorized.

If you can't figure out how to get those, let me know and I can figure it out for you, and suggest equipment and spells to memorize. :) [/QUOTE]

Thank. Some question from me:
a) Do we deduce Initiative, Attack, Armor Class, Saves (Fortitude, Reflex and Will) from the six primary stat? Or we roll them again?

b) How much gold do i start with as a cleric?

c) How about domain or deity (eg Tempus)? Where can i get the information about benefits & spells? Since this is not CRPG, I think what spells i can remember surely are just some of the actual spells that is available in the DnD campaign...

Thanks a lot :)
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Magrus
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Post by Magrus »

[QUOTE=darkwolf]Thank. Some question from me:
a) Do we deduce Initiative, Attack, Armor Class, Saves (Fortitude, Reflex and Will) from the six primary stat? Or we roll them again?

b) How much gold do i start with as a cleric?

c) How about domain or deity (eg Tempus)? Where can i get the information about benefits & spells? Since this is not CRPG, I think what spells i can remember surely are just some of the actual spells that is available in the DnD campaign...

Thanks a lot :) [/QUOTE]

a) Initiative=Dexterity Modifier, plus any bonuses permitted by racial or class abilities, magic, equipment, or feats. For your character, you have a Dexterity of 13, which, any attribute at 12 or 13 gives you a +1 attribute bonus. So, you have an Initiative of +1.

Attack= BAB + Strength Modifier (melee attack) or Dexterity Modifier (ranged attack) + Magic, Feats, etc.

This means for you: 1st level cleric has a Base Attack Bonus (BAB) of 0, and you have a Str modifier of +2, and Dex mod. of +1. So, attack is +2 (melee) and +1 (ranged). For Grapple attempts (this gets complicated btw), you use BAB +Str mod. + Size mod, which, for you, would be the same as your Melee Attack.

Armor Class= 10 +Dex Mod +Armor +Shield + Deflection + Dodge, etc

Now, there are a few types of AC (Armor Class).

Flat-footed does not allow Dexterity or Dodge bonuses.

Touch Attacks, ONLY allow Dex, Dodge and Deflection Bonuses.

So, for your character, without armor and shield and magic bonuses:

AC: 10+1 Dex=11 for Standard AC and Touch, and 10 for Flat-footed. Add in Armor bonus when you choose armor, and Shield bonus if you buy a shield as well.

Saves:

Fortitude, Reflex and Will saves are all determined by your class, racial abilities, attributes, and miscellaneous things (magic items, spells, etc.) On the "cleric" page of that website, it has a list of Saves progression for each of Fort, Ref, and Will.

At 1st level they are

Fort: 0
Ref: 0
Will: 2

So, with your attributes you would have:

Fort: 0+1 (Constitution bonus)=+1
Ref: 0+1 (Dexterity Bonus)=+1
Will: 2+3 (Wisdom Bonus)=+5

B) Clerics start with 5d4x10 in gold. So, roll 1d4 five times and multiply that by 10 to get your starting gold. You can go through and find equipment here
http://www.d20srd.org/indexes/equipment.htm

C) Deity I don't know where to lead you to. I have books I can look at, yet they don't give you any on the SRD unfortunately. If you can't find a way to get deities, maybe if you told me what kind of personality you were going for, I could browse and suggest one or two. That, or you could go through http://www.d20srd.org/srd/spellLists/clericDomains.htm and see what you think would fit your character and choose two domains. There are clerics that follow ideals rather than deities too in the game.

I hope that helps. :)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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