Please note that new user registrations disabled at this time.

Spoiler - SoU Help in the Kel-Geras Tomb

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
Post Reply
User avatar
btyfiles
Posts: 2
Joined: Wed Sep 14, 2005 9:50 pm
Contact:

Spoiler - SoU Help in the Kel-Geras Tomb

Post by btyfiles »

I can't seem to open the secret door to the "treasure room" on the first floor of the Kel-Geras Tomb. I know it's there but I can't seem to figure out the secret. Does it have something to do with my characters abilities or skills? Please help.
User avatar
Faust
Posts: 1271
Joined: Mon Jan 31, 2005 1:37 pm
Location: Elsewhere
Contact:

Post by Faust »

[QUOTE=btyfiles]I can't seem to open the secret door to the "treasure room" on the first floor of the Kel-Geras Tomb. I know it's there but I can't seem to figure out the secret. Does it have something to do with my characters abilities or skills? Please help.[/QUOTE]

There are a number of secret rooms or passage in the Tomb. Can you be more specific? One path, is only available to paladins (it contains the Holy Avenger).
User avatar
btyfiles
Posts: 2
Joined: Wed Sep 14, 2005 9:50 pm
Contact:

Post by btyfiles »

According to the walkthrough on the GameBanshee website there is a secret door on the north wall in the room where you fight the Blackgaurd. There even appears to be some smoke coming out from under the wall/door.

Thanks.
User avatar
ladyblack
Posts: 142
Joined: Thu Oct 02, 2003 10:33 am
Contact:

Post by ladyblack »

But your character has to have a high enough "Spot" skill to find the door. My Wizard can't, so she's now completely stuck.
"And she'll be facing......VODKA! Over to John Anderson."
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

There isn't any secret doors in Kel-Geras Tomb which you *have* to go through as I remember it.
Insert signature here.
User avatar
ladyblack
Posts: 142
Joined: Thu Oct 02, 2003 10:33 am
Contact:

Post by ladyblack »

It's the one where you can go one way if you're a Paladin, or through the secret door, or through the fireballs. I'll have a look at the map, but I was following the official walkthrough and it seemed to think this was the route I *had* to take. I've tried gettting her through the fireballs, and whilst I sometimes make that, my henchman doesn't. And then my wizard gets fried whilst she's wondering what to do next.
"And she'll be facing......VODKA! Over to John Anderson."
User avatar
Jinjer
Posts: 55
Joined: Thu Jun 09, 2005 9:11 am
Contact:

Post by Jinjer »

Tell your henchman to "Stand your ground" and he/she will stay where he/she is. Then go through and pull the levers to deactivate the fireballs :D
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

As far as I recall from my poking around back when I played, the levers on the floor infront of each intersection slow down the fireballs a little per pull up to 10 which then resets the "speed". But I can't remember for sure - it is quite some time ago.

But I never tried it, I just ran through :o
Insert signature here.
User avatar
Jinjer
Posts: 55
Joined: Thu Jun 09, 2005 9:11 am
Contact:

Post by Jinjer »

I think I remember that if you get through the fireballs they automatically deactivate. But it was long ago and I don't remember correctly... :confused:
User avatar
ladyblack
Posts: 142
Joined: Thu Oct 02, 2003 10:33 am
Contact:

Post by ladyblack »

I tried pulling the levers, and didn't see much of a dfifference, however, I got through the fireballs the third time through and for some reason, Deekin was completely undamaged. Still not sure how I did it! :-) The fire balls did indeed stop after that.

I tried doing this bit with my Paladin, and managed to get her through to the room with the Holy Avenger. The only problem was she couldn't cope with the monk's reflexes, even using her HA, and Hasted by Deekin.

Oh well, I moved on, I might go back when she's a much higher level, just so she can have the satisfaction of killing him, heh heh.
"And she'll be facing......VODKA! Over to John Anderson."
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

[QUOTE=ladyblack]I tried pulling the levers, and didn't see much of a dfifference<snip>[/QUOTE]

As I recall - it was also about 0.1 sec. per pull up to a max of 10 pulls (1 sec delay). Not something you'd notice per se.
Insert signature here.
Post Reply