Please note that new user registrations disabled at this time.

50% Question

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
Post Reply
User avatar
Arrylium
Posts: 82
Joined: Wed Nov 17, 2004 4:06 am
Contact:

50% Question

Post by Arrylium »

Hi all -
I was just wondering - I was looking at the Feyduster+1 and Feyduster+2, and I noticed that when it specifies the abilities, it says the effect (sleep, daze), then the DC which I understand, then a percentage, then the duration. For instance the Feyduster +2 says "Sleep DC-14 50% / 2 Rounds." What does the '50%' mean?
Thanks.
Give us the gate key.
I have no gate key.
Fezzik, tear his arms off.
Oh, you mean this gate key?
User avatar
the_limey
Posts: 601
Joined: Sat Nov 15, 2003 8:19 pm
Location: Blighty
Contact:

Post by the_limey »

The percentile is the chance that upon hit the listed effect will occur. In this case half of the times that your weapon lands it will cause sleep subject to a save, i.e. every other hit.
England expects...
...you to visit:
limey-simey.deviantart.com
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

[QUOTE=the_limey]The percentile is the chance that upon hit the listed effect will occur. In this case half of the times that your weapon lands it will cause sleep subject to a save, i.e. every other hit.[/QUOTE]

On average naturally :)
Insert signature here.
User avatar
Arrylium
Posts: 82
Joined: Wed Nov 17, 2004 4:06 am
Contact:

Post by Arrylium »

OK - so 50% of the time it will just do damage and no save is taken?
Give us the gate key.
I have no gate key.
Fezzik, tear his arms off.
Oh, you mean this gate key?
User avatar
Rudar Dimble
Posts: 924
Joined: Sat Apr 13, 2002 11:00 am
Location: "I did? Hmm...I must be getting old."
Contact:

Post by Rudar Dimble »

[QUOTE=Arrylium]OK - so 50% of the time it will just do damage and no save is taken?[/QUOTE]
As I understand it works like this:
1.You attack and have an xx-% chance of hitting (depeding on opponent's AC, your total attack bonus and circumstances), like with any other weapon.

2. IF you hit, there's a 50% chance that the effect of the 'sleep' will 'reach' the victim

3. WHEN it reaches the victim (in 50% of the hits), they have to make a save DC 14 (probably Fortitude safe, otherwise Will save) or the will be affected by the 'sleep'
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

Chief Red Cloud
User avatar
JackOfClubs
Posts: 823
Joined: Thu Apr 25, 2002 1:51 pm
Location: California, USA
Contact:

Post by JackOfClubs »

Exactly correct, except it is a Will save (as per the 1st level mage spell).
Resistance to Tyrants is Service to God.
User avatar
Rudar Dimble
Posts: 924
Joined: Sat Apr 13, 2002 11:00 am
Location: "I did? Hmm...I must be getting old."
Contact:

Post by Rudar Dimble »

[QUOTE=JackOfClubs]Exactly correct, except it is a Will save (as per the 1st level mage spell).[/QUOTE]
Yeah, I wasn't sure about that...just as I wrote ;)
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

Chief Red Cloud
User avatar
Arrylium
Posts: 82
Joined: Wed Nov 17, 2004 4:06 am
Contact:

Post by Arrylium »

OK, thanks a lot for clearing that up guys.
Give us the gate key.
I have no gate key.
Fezzik, tear his arms off.
Oh, you mean this gate key?
Post Reply