as for fighter questions....... there is a rapier near the beginning of HoTU that i have been thinking about creating a fighter to use. +1, 1D6 acid damage, KEEN. normally a 1d6 weapon would never interest me..... however, i have seen precious few higher damage keen weapons. the rapier interests me from the standpoint of making a very high AC shield bearing weapon master. rapier base threat range, 18+. improved critical brings it to 15+, keen to 12+, weaponmaster Ki critical to 10+ threat range. now granted, not every hit will be a crit, but that many threats should add up the damage FAST, especially when you have added in the epic critical feats. the basic idea would be to get 21 fighter, 7 weapon master, 9 monk for the saving throws and Imp evasion. although 12 monk for the SR would be a valid choice as well i believe.
base stats would look something like:
Str 16
Dex 13 (prereq)
Con 14
Wis 10
Int 13 (prereq)
Cha 10
i suppose charisma really has no place in the build since it wont have any abilities based off Cha, and that could be use to possibly bump Con 2 points more, or str one more point.
i am pretty new to the game, have finished NwN, and just started tinkering with hotu. i have yet to touch multiplayer, but it sounds as if PvP ability can be important.... so im looking for a strong melee type that will be playable solo, and i can still use to play in multiplayer games (if you can play an open based character.... not really sure, like i said, i havent touched multi yet.) this struck em as a character who would be fairly unique since i dont expect i would see a lot of rapier fighters out there.
at any rate, please, critique, critisize, comment