<<<<<<<<<<<<<WARNING!>>>>>>>>>>>>>>>>
IF YOU ARE A POWERGAMER, CLICK THE "BACK" BUTTON
ON YOUR BROWSER. THIS POST SHOULD NOT INTEREST
YOU IN THE SLIGHTEST
<<<<<<<<<<<<END WARNING>>>>>>>>>>>>>>
There. Now that all the powergamers have left, I'm going to continue on with my post. First, I'm going to give a little history on why I decided to make this character. For those not interested, I've blocked off this section so you can skip it.
- Begin History
Ok, so, I'll admit that I'm a D&D fan. And so, it happened that I was reading the Psion's Guide when I was playing Morrowind and something just clicked. I was using my Telekenesis when I thought, I could make a Psionic Warrior! Now, I realized such a character would have to be role-played, since it would be far from powerful enough to be powergamed, but I'm a role-playing type anyway! You wanna powergame, go get Doom.
- End History
Anyway, I began ticking off spells and other things I thought might "stand in" for psionic abilities. Telekenesis, for one. Probably Levitate. Chameleon could possibly stand in for a "Cloud men's mind" thing (from the Shadow), and it IS useful. But this was just a rough sketch, a work in progress, and being relatively poor at making design choices, I thought I'd ask you guys for help!
So here's what I need. First, and foremost, we should choose a race. It would be best if we chose one that we think would be most likely to manifest psionic ability, but I suppose if we want to be a tad powergamish we could choose the one that best suits the skills we're going to need.
Next, we need to choose the actual skills. Now, since we'll be wanting Chameleon, Levitate and (duh) Telekenesis, I guess that means that we'll be needing Alteration, Mysticism, and ... wait a sec, that's way too many. So you see my problem; I've got to cut something. I don't want to make this so that the dude's unplayable. So, here's what I've got so far:
DEFINATE:
Mysticism (what's a psion without Telekenesis?)
Acrobatics (mind over matter lets body do some pretty amazing things)
Athletics (ditto above)
Light Armor (don't want to be encumbered, strength is not the psion's forte)
The rest is up to all of us! Although we'd probably want either mercantile or speechcraft because we WILL have to interact with NPCs eventually. (Please note, with the sole exception of Mysticism, even the above is not set in stone!
Thirdly, we'd need to determine what kind of weapon we're to be using (Long Blades? Short Blades? Blunt Weaponry?).
And lastly, we determine a sign. My personal preference is the Atronach, but since we're not powergaming here, maybe some other sign would do better from a role-playing point of view. Just, please please please do not suggest signs like the Lord, or the Serpent. They're really just not good enough, even if they're the BEST choices for roleplaying sake (and they're not), because (the Lord sign especially), the drawbacks are horrendous! (100% vulnerability to fire? What were they smoking down at Bethesda Softworks?)
I actually intend to play the game through as such a character, so any suggestion how to do so would also be helpful. Hints on tactics would be useful (this warrior is obviously not going to fight in any ordinary way), and which great house this character should join for maximum benefit, etc etc. Remember, it's your creation as much as it is mine, so your input is valuable and desired!
Thanks in advance for the help!