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For god's sake, please help

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War1980
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For god's sake, please help

Post by War1980 »

Have some questions about the game that are rather important to progressing...

1) When crafting magicical arms/armor, what exactly does the crafter need? Just the requisite xp and gold, or certain do items abilities require spells like some of the crafted wonderous items?

2) When crafting certain wonderous items, what exactly is "spell_none" and why cant i create items that have it as a prerequisite, when i can make items that cost more gold and xp (such as the +6 str gloves which requires Bull's Strength)?

3) If you dont have a disenchant spell ready, what do you do with charmed team members to get them back?

4) Just how in the %^#@ do you get out of the Greater Temple to sell stuff?

5) What can you do to combat the "there is no room for this item" when trying to sell to merchants, other then not selling them stuff?
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arreat
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Post by arreat »

1.basically u need 3 times lv of the enchantment u want.
lv3 for +1 lv6 for +2...and u need fireball or flamestrike or flameblade for flaming enchantment (lv10 is also a requirement)
ice storm or chill metal for frost enchantment(lv7),and lightning bolt or call lightning for shock(lv7),keen edge for keen(lv10)
2.thats a bug
3.err.... finish combat and rest?works for me
4.i suppose u are in lv 2?there is a stair up in far south west,need to slash ur way to there
5.just sell magic items for they alone provide 95% of gold~~
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arreat
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Post by arreat »

and holy smite for holy encahntment(lv7)...orders wrath for axiomatic...etc.

and dont blame me if u cant find the stair up~~there is a stair but not sure if its there
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War1980
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Post by War1980 »

hmm ok

For flame damage i need flame strike or flameblade.
For lightning damage i need lightning bolt or call lightning.
For cold damage i need ice storm or chill metal.
For Holy damage you need holy smite, only available with a cleric with good domain spells.
For unholy damage you need unholy blight, only available with a cleric with evil domain spells.
For axiomatic you need order's wrath, only available with a cleric with lawful domain spells.
For anarchaic you need chaos hammer, only available with a cleric with chaotic domain spells.

Shock is 1d6 electricity damage.
Frost is 1d6 cold damage.
Icy Burst is 1d6 negative energy damage.
Axomatic is 1d6 of ________?
Anarchaic is 1d6 of causing game to crash.

Anything i missed?
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