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Argyle

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humanflyz
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Argyle

Post by humanflyz »

Hi, I just joined Argyle yesterday. Since I know some of GameBanshee's members are also in it, I would just like to ask some questions.

1) Any hints for a newbie? Like what not to do or how to conduct oneself?

2) Where do I go to meet with other players. So far, I haven't seen one PC yet online, but I've only been playing for a day.

3) Where is a good place for a newbie to go?

Any other general advices and comments are appreciated as well.
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Nightmare
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Post by Nightmare »

1) Don't powergame or metagame, just have a fun time roleplaying. :) Don't expect your characters to be alive or very powerful, either. Also, don't try to fight anything solo, unless you know what you're doing. Always try to battle in a party. :)

2) Check the tavern or the library sometimes, but usually go to the Crossroads.

3) The only good places for most low level (which means almost all) characters are the sewers, the mines, and the swamp.

Sewers: dire rats and spiders

Mines: goblins, then on level 2 bugbears

Swamp: kobolds
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Xandax
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Post by Xandax »

And remember, althought a few places are lowlevel - you will most likely not be able to survive long unless you are very very very (note: very) carefull.

Another good advice is useing Die Rolls when interacting with other people.
Roll charisma when you meet somebody for the first time, get them to do it also - and roleplay accodringly.
Roll wisdom, spot, listen etc.

Almost all interacting can be enhanced by a die roll, if you act accordingly.

Once when I was still playing there, I bought a beer - when I drink I usually rolls con. to see if my character could handle the strong beverate.
Once I roll a 1 :rolleyes: , my charactere fell down and passed out :)
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humanflyz
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Post by humanflyz »

Is there an easier way to travel in Argyle? Every time I log on to the server, I spawn at the Gate, and then I have to walk all the way from the Docks, Commons, and City Core, and so on.
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Xandax
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Post by Xandax »

You should spawn in where you logged out.
So unless server has crashed/reset or you are restarting a character, you shouldn't start at the gate.

If you don't try contacting the people behind, could be you are bugged :)
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Post by Nightmare »

Also, after the server resets, you restart where you last rested. :) Which means, that if you haven't rested yet, you'll keep restarting at the gate after a server reset.

(Hint: Don't rest anywhere where a hostile creature could spawn)
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Post by smass »

General tips for Argyle:

- Party up - you will have much more fun and survive longer if you travel in a party - others can heal you when you fall below 0 hps.

- If you are having trouble surviving try playing a cleric or druid. The healing spells make your going a bit easier at the outset. I often take a level of cleric and then mutliclass to another class when I reach level two. If you play a cleric be sure to read up on the lore and pantheon - you must choose a domains that are allowed by your god only. One powerful combo is a cleric of Sonas with the plant domain - gives you access to barkskin at level 3. Combined with prot from evil and you have a really good AC - you can even go into the temple and challenge some undead - just don't bite off more than you can chew :)

- When soloing don't be afraid to run and fight another day - once you get to level two for a fighter type char you have enough hps to solo a bit - just follow your instincts - when you feel like you should run don't wait for one more swing.

- Ranged weapons are your friend - you can often kill enemies while they close on you - then switch to melee weapons.

- Make sure to hot key your ranged weapons and melee weapons so you can switch easily - using hotkeys efficiently is very important when you can't pause the game.


I play on AO often and usually play combat oriented characters. Break up your combat with some good roleplaying and you will get much more satisfaction from the world. This is not a hack and slash server - but if you travel in a party and use sound tactics you can survive fairly well. Just don't expect to be level 5 in a few weeks - it takes time to level and that makes it much sweeter when you actually do.

P.S @humanflyz - saw you online the other night - my username on AO is masseste - hope to see you again soon.
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Post by lonely wolf »

what is argyle??? :confused: :confused: :confused:
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Post by smass »

Argyle is a persistent world created by a group of experienced dms. It is an HCR (hard core rules) server - which means it requires a hak file that changes many of the settings of NWN to mimick pen and paper D&D more closely.

For instance - when you drop below 0 hps you are incapacitated and will slowly lose hps till you get to -10 and then you are dead - unless someone heals you.

When you die in Argyle - you die - no respawns - resurrections are very expensive and few and far between.

The world is a roleplaying world with many dedicated and mature roleplayers - power games need not apply and will not like the world anyway. If you are looking for a place to play with experience players and dms who value the world and their characters give us a try. There are some posts in the "Blades of the Banshee" forum that you could look at. Or just go to:

http://www.lonerhino.com/argyle/ruminations

You can check out the message board - if you want to play you will have to register as a member of the forums (no charge) and then download the current hakpak.

PM me if you have any more questions :)
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Post by Xyx »

Smass says it all. Come take a look if any of that tickles your fancy. :)
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humanflyz
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Post by humanflyz »

Thanks for the all the advice, but I have a few more questions.

1) Do you have to know all of the lore? Even if not all of it, do you have to know it pretty well?

2) Are there henchmen in Argyle?

3) Can you say things that are out of character? If so, is there a certain way to do it?
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Post by Xandax »

1)
Knowing the Lore is a good thing, very good.
Knowing the atomsphere of the realm is very very importent.
By this I mean - it is very good to know why mages/sorceres is dislikes - but it is very importent to know about Mage Hate (for instance).
Oh if you plan on playing clerics, find out what/who/why about your God, even if it includes asking the people behind. A cleric is the first thing people will notice if he plays un-true to his God.


2) no


3) if you place an ooc: infront of your speech people know it is out of character.
Limit your OOC speech though and do not use it for in-game decisions or explenations.
A typical use of OOC is to ask for a person you are interacting with to do a specific die throw, for instancance:
Persuading - if they try to talk you into something.
Willpower - if you want to see if they "Pick up" on your lying.
Charisma - to find out if you like them or not.
etc.
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Post by smass »

Xandax did a great job answering your questions - I just wanted to add my 2 cents:

Knowing the lore will make for a much better experience on Argyle. In order to have a good roleplaying experience you must have some basic knowledge of history and culture. This is one of Argyle's stongest points. The world of Argyle Online is based on a D & D campaign world that has been fleshed out for years. There is a lorebook in progress that will be released fairly soon to be used for pen and paper Argyle campaigns - just to give you an idea of the thought and work that has been put into the world.

Don't be too concerned with knowing it all however - when you first start on Argyle it is good to have a basic working knowledge of such things as: the age of domination, mage hate, general geography, racial relations, and the gods. You will learn much more in game by roleplaying with other characters.

I just wanted to make sure that you weren't intimidated by the lore - players and dms alike are by and large very willing to explain things to new players - as long as you have a basic understanding and have done a little homework. :)

P.S - One more point - don't expect your first few characters to live very long - it is good to have a basic character background - but don't go into much detail until you get a character that lives for a while. Then I would create a more detailed background and pm it to the dms (instructions for this are on the forum). That way you may have some custom quests created for your character.

I have seen a few people start on AO and get immediately frustrated because they lose their first few characters very quickly. For this reason if you have a favorite character concept it may be better to play with some other characters first to get the feel of the world - that way you can bring out your near and dear character later when you have more experience and more of an idea of how to survive.
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Post by lonely wolf »

Originally posted by smass
Argyle is a persistent world created by a group of experienced dms. It is an HCR (hard core rules) server - which means it requires a hak file that changes many of the settings of NWN to mimick pen and paper D&D more closely.

For instance - when you drop below 0 hps you are incapacitated and will slowly lose hps till you get to -10 and then you are dead - unless someone heals you.

When you die in Argyle - you die - no respawns - resurrections are very expensive and few and far between.

The world is a roleplaying world with many dedicated and mature roleplayers - power games need not apply and will not like the world anyway. If you are looking for a place to play with experience players and dms who value the world and their characters give us a try. There are some posts in the "Blades of the Banshee" forum that you could look at. Or just go to:

http://www.lonerhino.com/argyle/ruminations

You can check out the message board - if you want to play you will have to register as a member of the forums (no charge) and then download the current hakpak.

PM me if you have any more questions :)
wow! sounds good! i'll see what I can do about it.
I also know a similier web that is called "Lands Of Lore" (or LOL as they call it... [LOL]). I think it uses the same rules or similier to them... the address of the site is: http://www.landsoflore.org
:) ;) :D
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Post by Xyx »

While it's pretty important to know the Lore, you can get by without most of it. However, beware that Argyle is not the Forgotten Realms in any way. The biggest mistake some newbies make is claiming their characters worship Tyr, ask if they can play Drow, pick a head with horns (can you say Tiefling?) or list some blah in their descriptions about being half-dragons and whatnot.
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Post by Rudar Dimble »

Whatis the status of Argyle atm? Is it already persistent or do you have to create new characters every week or so (like early on, when they introduced new versions and all characters were erased).

Is it a good moment to jump on board or should I wait a bit longer?
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Xyx
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Post by Xyx »

We stopped "wiping" long ago. Now is as good a time to hop on as ever. :)
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Post by Mini Me »

If I want to join Argyle, do I just have to register at the board, or apply for membership?

Also, does it matter if I haven't played DnD pen and paper before?

Finally, is the message board all roleplay too?
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Post by Xandax »

1)
Just registre at the board - then you will find information on how to connect to the server.

2)
P&P helps but is far from requiered, as long as you roleplay it doesn't matter much what your background is.

3)
The board isn't roleplayed, there can be some roleplaying( IC) threads, but generally they are mostly OOC.
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