I have another question about items.....obviously......is it possible to create an item of return?
As in a Throwing Axe of Return (or Dagger). Is it a scripting thing...as in changing the script for the item itself? Thanks for any info guys.
Item crafting
Item crafting
Sandman
If it doesn't kill you, it makes you stronger.
If it doesn't kill you, it makes you stronger.
I have'nt meddled tha much with items yet but you might try to make the axe a plot item or maybe create an axe with an infinity in stock.. just some thoghts. If you manage plz let me know might be good for future modules
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'
You could use the modules onItemUnacquired script to detect that an Axe of Returning was lost and give one back to the PC. It would pop up a string in the message window each time, though.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.