Sorry all - read 'girlfriend' for 'missus'. I am not married at age 14

. *thinks* have we had a discussion about arranged marriage before? Thread idea...anyway:
I take back what I said about the roleplaying elements in Warcraft being gimmicky - Even though the voice acting is absolutely appalling, and the speaking animation makes the people look like badly-dubbed kung-fu movie villains and the plot starts out looking like the worst type of cliched gibberish to come out of an amateur fantasy writer's little brother, it gets better. Interestingly enough as well, you really do have to play an evil char. You actually have to bad stuff (even though fairly cliched bad stuff), so a Lawful Good D&D player like me felt really guilty

. For the same reason though, if you like role-playing evil, it's one of the first games I've tried where you really do...
As for the actual gaming, there aren't enough units or buildings (there's quite a few, but not as many as in AoE2 for example), and the combat's a bit hack'n'slash. I reckon it'll get more strategic once I get used to it though...
As for Morrowind and NwN, do you have a party in them, or are you solo? How's the NPC interaction? How varied are the characters you can create?
BTW unrelated - what does MMORPG stand for?