SPOILER
The other day I was going through BG yet again. I entered the Iron Throne HQ having everyone equipped with either Oils of Fiery Burning, Potions of Explosions, Necklace of Missiles, or Wands of Fire....Needless to say, there were a heckuva lot of explosions. Much to my surprise, it turned the Iron Throne baddies into gibberlings (in difficulty).
I get to the underground cavern battle in Ch. 6 in Candlekeep, with wands of fire and two necklaces of missiles. I start the dialog, rush Minsc in there, beefed up and with a protection from fire scroll cast upon him, and I start whipping out fireballs from all directions. I don't know about you, but this made the game much, much, much easier........
Oils of Fiery Burning/Potions of Explosions (SPOILER)
Oils of Fiery Burning/Potions of Explosions (SPOILER)
"It's not whether you get knocked down, it's if you get back up."
I've done that in Durlag's Tower - I had virtually every party member flinging a fireball down range in a certain game arena. 
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
i have a
ranger dualing in SoA to cleric
fighter thought of dualing to thief, haven't decided yet
illusionist/thief
cleric/mage
transmuter
conjurer
everyone has either fire ball or skull traps ready, blast away
mage heavy party i might add
just bought 60 arrows of detonation just for kicks to see where to put them in use
one thing i don't quite get: everyone has the pre made char illusionist/thief... the funny thing is he starts with pretty high points in thieving, i have him at level 6 and he's almost 100 in everything(25% to hide in shadows from boots) strange, i tried to make same kind of char and i had much less points to start with and the pre made char was lvl 1/1
ranger dualing in SoA to cleric
fighter thought of dualing to thief, haven't decided yet
illusionist/thief
cleric/mage
transmuter
conjurer
everyone has either fire ball or skull traps ready, blast away
mage heavy party i might add
just bought 60 arrows of detonation just for kicks to see where to put them in use
one thing i don't quite get: everyone has the pre made char illusionist/thief... the funny thing is he starts with pretty high points in thieving, i have him at level 6 and he's almost 100 in everything(25% to hide in shadows from boots) strange, i tried to make same kind of char and i had much less points to start with and the pre made char was lvl 1/1