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May be I do not want to know this...

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Rudar Dimble
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May be I do not want to know this...

Post by Rudar Dimble »

I have a question, but I don't know whether I want to kno the answer to it or not.

Question is: How does the game evolve? Do I have to beat up som e guy in the end, like in BG 1 and 2? Or does the game ends, when I know exactly who I am? Please tell me (but not to much :D )
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"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Mr Sleep
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Post by Mr Sleep »

Originally posted by Rudar Dimble
I have a question, but I don't know whether I want to kno the answer to it or not.

Question is: How does the game evolve? Do I have to beat up som e guy in the end, like in BG 1 and 2? Or does the game ends, when I know exactly who I am? Please tell me (but not to much :D )
To some degree's it evolves as you play it, there are about 6 differnet ways (that i know of; there are more) to finish the game. Play it as you feel and see how it goes for you :)

EDIT: Also what class you chose alters the game greatly, not the outcome though necesarily, they aren't directly connected.
I'd have to get drunk every night and talk about virility...And those Pink elephants I'd see.
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Trym
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Post by Trym »

You'll meet a "final bad guy" in PS:T. He's fairly easy though. And probably (depends on your gaming) you won't have to kill him necessarily; as Mr Sleep already explained.
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Post by Rudar Dimble »

Tjee..... you guys make me curious. Can't wait to get home and start playing again.

BTW: you never have to fight much in this game, right?? It is really roleplaying.

How long before your alignment changes? My answers have (till now) ALWAYS tendend slightly to the evil side.

And: What is Morte is killed? Will he be really dead then?
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Mr Sleep
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Post by Mr Sleep »

Originally posted by Rudar Dimble
Tjee..... you guys make me curious. Can't wait to get home and start playing again.

BTW: you never have to fight much in this game, right?? It is really roleplaying.

How long before your alignment changes? My answers have (till now) ALWAYS tendend slightly to the evil side.

And: What is Morte is killed? Will he be really dead then?
You still have to fight a lot.

If you speak to Deinorra she should tell you how to raise dead party members, depending on your choices :)
I'd have to get drunk every night and talk about virility...And those Pink elephants I'd see.
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Post by Trym »

I guess if Morte is killed (=physically destroyed), he is dead for good. You can resurrect him, though.

I can't tell you how quick your alignment changes (possibly it depends on the importance of your action, a lie might not be considerd as evil as a murder), but it takes a quite a while. However, I favor a lawful good alignment. Later in the game a certain item (Larel's Tear?), which appars twice in PS:T, will grant you a +1 bonus on constitution (permanent), but is only useable by lawful good chars.
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Rudar Dimble
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Post by Rudar Dimble »

You should probebly (sp?) be a pretty high-level spellcaster in order to raise dead?
Where is this person you are talking about?
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Rudar Dimble
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Post by Rudar Dimble »

But it is much more fun to give the evil answers. Especially the lying. :D

BTW: What is the use of lying (i like it) when you say to someone that you'll kill him if he doesn't do.............??
May be then is lying more good then bad, cause you are only trying to get something, but you won't kill him if he doesn't give it.
Are you still with me :D
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Post by Baldursgate Fan »

Maybe you want to know this...
Originally posted by Rudar Dimble
But it is much more fun to give the evil answers. Especially the lying. :D

BTW: What is the use of lying (i like it) when you say to someone that you'll kill him if he doesn't do.............??
May be then is lying more good then bad, cause you are only trying to get something, but you won't kill him if he doesn't give it.
Are you still with me :D
Your actions affect your alighment. Lying makes you more chaotic and evil if you do it often enough. Telling the truth and vowing makes you more lawful.
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Post by Sojourner »

Yer basic PS:T Alignment Guide:
  • How to get a Lawful alignment: Always tell the truth and never break any vows.
  • How to get a Chaotic alignment: Bluff or lie every chance you get.
  • How to get a Good alignment: Never ask for compensation or threaten anyone.
  • How to get an Evil alignment: Demand compensation and threaten away.
Tips:

Choosing dialog options with Vow/Truth will help change your alignment to Lawful, but not always to Lawful Good. Ex: You could choose "Truth: Give me that or I'll smash your face." This will move you toward a Lawful Evil alignment.

When speaking to Barking-Wilder, growling and barking at him will move you toward a chaotic alignment.
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What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Trym
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Post by Trym »

You don't have to be a high-level spellcaster to get the raise-dead-ability. In fact, you don't have to be a spellcaster at all and your xp. level doesn't matter either. Just talk to Deionarra (?), you can find her in the Mortuary.
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