Athkatla III(?)
It was a 'unique' experience, to say the least
Though certainly not suitable for anyone below the age of 35... 
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
I will say this, it was very entertaining!Originally posted by Magus
Wow...that's a lot of reading Care to share your thoughts?
Seriously, it was a lot of reading, but it was enjoyable. Your writing has come on stronger as the story went and the plot twists are powerful and entertaining. I just hope that I can provide an entertaining story for my group in the Blades of the Banshee forum.
I'd like to actually thank you all for providing an entertaining story. It was an enjoyable read and has given me many story ideas for some of my work. Thank God I got them before you copyrighted...
Perverteer Paladin
@craig: Ha, ha, I found it! Now I know what you’re talking about. There was actually a short thread called the Planar Sphere Problem that spawned Roleplaying in Athkatla. Wow, it really brings back the memories. Here it is:
http://www.gamebanshee.com/forums/showt ... genumber=1
Ah...the good old days of fun and nonsense...
@Nippy: Thanks. Hey wait a minute... (pages frantically through a stack of legal papers) Doh!
What do you think is lacking in the stories (especially Athkatla II) that could use some improvement?
@participants of Athkatla II: I just thought of this, so I’ll go ahead and fire away. Our story is unique in that it was first and foremost a roleplay. As a DM, what do you think I did well, and what do you think I need to work on? What could I have done differently? I’m curious of course, but a little evaluation could benefit Aegis as well, since he’ll be the next DM. The next story will be all the better if he can avoid my faults
And it will help me if I happen to DM another such story in the future
Here’s some faults I’ll openly admit:
1) I often neglected to plan ahead, to even have a general idea of what would happen next. This resulted in a few pointless incidents, and a lot fighting just for the sake of fighting.
2) In an effort to correct the above problem, I overplanned the ending, and ended up being way too inflexible.
3) I was gone far too much, sometimes for several days at a time.
http://www.gamebanshee.com/forums/showt ... genumber=1
Ah...the good old days of fun and nonsense...
@Nippy: Thanks. Hey wait a minute... (pages frantically through a stack of legal papers) Doh!
What do you think is lacking in the stories (especially Athkatla II) that could use some improvement?
@participants of Athkatla II: I just thought of this, so I’ll go ahead and fire away. Our story is unique in that it was first and foremost a roleplay. As a DM, what do you think I did well, and what do you think I need to work on? What could I have done differently? I’m curious of course, but a little evaluation could benefit Aegis as well, since he’ll be the next DM. The next story will be all the better if he can avoid my faults
Here’s some faults I’ll openly admit:
1) I often neglected to plan ahead, to even have a general idea of what would happen next. This resulted in a few pointless incidents, and a lot fighting just for the sake of fighting.
2) In an effort to correct the above problem, I overplanned the ending, and ended up being way too inflexible.
3) I was gone far too much, sometimes for several days at a time.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
Yes, wouldn't that have been a surprise...
Thryn backstabs red mage in Copper Coronet.
Rolls a perfect 20. Critical hit.
Red mage takes 200 damage. Red mage dies.
DM: Uh...that's all folks.
Wouldn't have made for much of a story though
Thryn backstabs red mage in Copper Coronet.
Rolls a perfect 20. Critical hit.
Red mage takes 200 damage. Red mage dies.
DM: Uh...that's all folks.
Wouldn't have made for much of a story though
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
What do I think was lacking....Originally posted by Magus
@Nippy: Thanks. Hey wait a minute... (pages frantically through a stack of legal papers) Doh!![]()
What do you think is lacking in the stories (especially Athkatla II) that could use some improvement?
Hmm... You would ask a difficult question!
The one thing I would say is that (not entirely your fault) was a bit of repetition. Demons were perhaps a little too regular. Remember that to call a demon is a huge spell. To call 5 or 6 at a time? Not very likely. Understandably it would have to be done to make it an entertaining battle... I digress...
Another thing would be overpowering. There were 5 or 6 characters (can't remember) and all had these amazing special abilities (Aegis and his regular body changing/snatching
I think if you want to talk about advice for the next one I would say that the best thing we/Aegis could do is to have our characters around level 2 or 3 in PnP game. They're a little experienced and combat hardened but they are more infallible. Remember that combat isn't always a solution and talking a way out can be more entertaining. I think it's the DM's decision what is a good piece of combat evasion but be a little bit lenient, it's easier to say it than to type...
Another thing would be the characters themselves. I understand that these characters knew each other from before, and thats the problem. The characters fit to well and there was no, how can I say it, arguments between them. A party will rarely not find something to argue about but in this storyline everything was hunky-dory (as far as I can remember!
However, after my little nitpicks, I would like to say again that they were very entertaining. The one thing I did like was the freedom and freeform shape of the story. The writers had freedom to follow different storylines.
I hope this helped and I hope you don't think I'm being too harsh...
Perverteer Paladin
Nah, you're just speaking your mind, and that's all I/we could have hoped for. I was beginning to regret asking the question in the first place, but now I don'tOriginally posted by Nippy
I hope this helped and I hope you don't think I'm being too harsh...
Repetition, eh? I’ll throw in some liches and dragons for variety next time
Overpowering...I think I would be the one most guilty of that
And I completely agree that there was far too much combat, and often no opportunity to avoid it. I did, however, leave the option to avoid fighting at a few key points, the Copper Coronet fight and the final showdown with Lazal, for example. The others chose to fight those battles. Still, you’re right.
As for the cohesiveness among characters, I think getting along and actually trusting one another are two completely different things. Rail trusted no one, except for Magus, and even that was iffy. Xandax was much the same. And no one really liked Virdel. But they got along, nonetheless. Would I be flattering myself to think that Magus was the one holding the party together, perhaps? Yet the final battle was an exception to this “cohesiveness.” Lacking a leader
No wonder...I was confused myselfOriginally posted by Nippy
From what I read the main problem was the fact that, the pointless fighting sometimes made it confusing
@Nippy + Durwyn: Thanks again for responding. It’s really appreciated
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
The fact that your character went from an undercover Drow to an Elf. It din't seem plausibile IMO. The hatred between the two races is so great that it would have been a very unlikely possibility. My statement wasn't exactly what I wanted to say, and for that I'm sorry but I just felt that it wouldn't have happened.Originally posted by Aegis
this has me interested. Could you maybe expand a bit on this?
It just didn't seem "right" to me...
Perverteer Paladin
@Aegis: I think Nippy is trying to say that the disguise was just too flawless. He never slipped even a bit, never left the slightest hint. Add to that the inherent difficulty of an elf playing his racial opposite, and I could see how the whole thing might seem implausible. It was quite a surprise though 
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
You say that like it's a hard thing to doOriginally posted by Aegis
BTW, I'm glad I even surprsed you.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
For the most part
But true enough.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?