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Ring Fingers

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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oiledbad-mofo
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Ring Fingers

Post by oiledbad-mofo »

Just My opinion; but ,I think only having 2 slots for rings Su!!!. I mean they should have at least 4 slots.


ITS BETTER TO BURN-OUT, THAN FADE AWAY!!!!!!!!!

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fable
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Post by fable »

You can always go into Shadowkeeper, and give yourself all the godlike abilities you want. But the developers set things up the way they did because they wanted to create more of a challenge, and by and large, I think they did a fantastic job.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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Obsidian
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Post by Obsidian »

You'd thnk so wouldnt you? then there are thumbs, and we're not even on toe rings...
My theory is that you can only wear one magical item on each hand, otherwise they will do something bad. Note how you can wear magic armour and a ring of protection? They just dont work together. Maybe 2 magic rings on one hand would result in a massive explosion.
Only reason I can think of to single wield
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UserUnfriendly
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Post by UserUnfriendly »

what little I remember of my pen and paper d and d game says you can only have one magic ring per hand...some natural limit...
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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Curdis
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Post by Curdis »

One per hand is PnP limit (which BG2 is a licensed product of) something about burning fingers off if you try for more.

The potion consumption rules however were NOT implemented. Drinking two in a row in PnP could have tragic consequences, you got to Burnout AND fade away - Curdis !
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Xyx
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Post by Xyx »

Yes, but still... the toe rings. I could go with some minor feetly discomfort if it got me -2 AC. Image
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
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Dark Rook
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Post by Dark Rook »

4 rings hmph!! I laugh at 4 rings
YOU SHOULD HAVE TEN RINGS. for every finger
And you should also be able to wear every amulet...(cos Mr T can wear all them chains can`t he?! )
And you should have a little imp who carries all your weapons and gives you the one you want when it`s needed so`s you don`t have to go into your inventory
You should be able to wear a robe, then some leather armour and then some full plate mail on top. (cos what happens if me main man gets cold)

AND WHY DOESN`T RIBALD SELL TANKS.....I WANT A TANK!


And a helicopter....mustn`t forget one of those
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Post by HighLordDave »

Mr. T is an exception to the rings and amulets rule because he's such a hella badass that even the laws of magic bend for him.
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fable
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Post by fable »

Originally posted by Dark Rook
4 rings hmph!! I laugh at 4 rings
YOU SHOULD HAVE TEN RINGS. for every finger
And you should also be able to wear every amulet...(cos Mr T can wear all them chains can`t he?! )
And you should have a little imp who carries all your weapons and gives you the one you want when it`s needed so`s you don`t have to go into your inventory
You should be able to wear a robe, then some leather armour and then some full plate mail on top. (cos what happens if me main man gets cold)
And nose rings, and eyebrow rings! Earrings! In fact, the game shouldn't even need to be played! As soon as you start, it should flash a sign saying YOU WIN! bwa-ha-HA-HA-HA-HA-HA...! :D ;)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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UserUnfriendly
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Post by UserUnfriendly »

Dark Rook , you get a tank in the game!!!


Big metal unit!!!!

porta tank!
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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