Pocket plane "bug"
Pocket plane "bug"
I've noticed that after installing both the ToB patch and the add-on thing from Baldurdash to get the new Bhaalspawn powers the pocket plane seems to be reacting rather oddly to me. Despite being chaotic good (and yes, I'm STILL chaotic good after the end of BG2) the rooms are acting the wrong way around. For example, if you're a good aligned character, the second room should start off all lavary and nasty, but after completing the test it turns all natury and nice (with healing water instead of deadly lava). Okay? With me it's the other way around, as if my alignment is evil. Which it isn't. Still with me? Right, the question is this: what's going on?
Although many of us think that some of the things that are said to Solar aren't "evil"...
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For example the debt part. Saying there is a debt is "good", and saying there isn't is "evil".
The whole area is gray; everyone has a different view on it. There was a 4 page topic about it months ago...
SPOILER
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For example the debt part. Saying there is a debt is "good", and saying there isn't is "evil".
If nothing we do matters, then all that matters is what we do.
I'm not sure this is the case but I'll try it next time I get there.Originally posted by Sabre:
<STRONG>The first challenge changes according to your alignment and rep, good and higher than 8. The others changes according to what you say to the Solar before each of the challenge. If they are changing into evil looking scences, then that mean you've been saying "evil" things to the Solar.</STRONG>