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Freedom...

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Loredweller
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Freedom...

Post by Loredweller »

Hi,
in BG i loved dearly the freedom to explore areas even if there were no quest straight up. You come to border and find a new area. The second thing was respawn of areas, esp. if reloaded. (It was because i liked Torment less, besides gothic, you were more bounded to plot, though in some areas there were respawn, too.) Say, you might go to hunt some Black Talon mercs for cool arrows and some exp. Image Or cave where golem attacks if you're sleeping - good source of exp. and group coordination training.
New here, so i do not know if there is respawn, for one thing, and how about finding areas without quests. The Hold alone is a place i have met limited respawn still, and ,as for exploration, i can go only to quest related areas so far.
Might anybody enlighten me?
TIA,
L.
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Xandax
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Post by Xandax »

Well the exploration part has been significantly reduced (I also like the exploration of BG1), as for respawning, I don't actually know of any area where there is some higher level respawning. The only area I can recall is Winspaers Hills(sp?) where goblings respawn (not much exp. there)

Otherwise you can use a summoning strategies, where summoning demons and attacking them.
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Garcia
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Post by Garcia »

There almost isn't any "endless walking" like in BG1. Everything is very close and especially in the beginning of act 2 you get so many quests just by walking around. What respawn is concerned I haven't seen it unless it was on purpose (like the spiders in the cult of the unseeing eye, look at the face and the will respawn)
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Thomas
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Post by Thomas »

There are a few areas available after you emerge from the underdark that's for exploration alone. They are quite small but immensly well drawed in my opinion.

One of my pet peeves is that they don't reuse the maps in the game. The druid grove map is tremendously detailed and propably took forever to draw and is not used very well in my opinion. Same with most maps actually. They could have made the game a lot smaller geographically and instead turned up the action and detail on really nice areas.

But that's just my own opinion I reckon. Image
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Loredweller
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Post by Loredweller »

Well, it's nice if you're at level high enough you might do not care about it Image In addition there is no place for surprises, you're ready and know the foe beforehand. It lacks the spirit of adventure, doesn't it?
Thanks,
L.
P.S. Is about fiend summoning approach Image

[This message has been edited by Loredweller (edited 02-21-2001).]
Loredweller

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