My confusion comes from the vast amount of feats and skills and the difference between this game and BG/IWD, and the fact that apparently everyone can do everything and the manual is totally generic. I've even read online that the manual is flat out wrong in some cases.
Questions:
What can rogues backstab with, and what skills go into this? Hide and move silently are two different skills which makes no sense. Are they both needed?
What's the point of bards? Rogues get all the speaking skills (only have to put 1 point instead of 2) while bards miss out on intimidate, plus rogues also get all the stealth skills. Bards have their songs but they don't last long even with that one feat, they can't identify anything better than a sorcerer or wizard. And in comparison to rogues again they need to focus on charisma for their spellcasting, plus intelligence for the skill points, while rogues just need intelligence and get more use out of it.
Continuing on that note, what's the difference between charisma and the diplomacy skills? Is charisma just a casting stat and the other diplomacy skills are what really determines dialogs, or do you need a high charisma too? <-- this is probably my main question, since it would really free up a whole lot of skill points for me... I tried some dialogs with a 15 charisma elf and a 5 charisma half orc and they were identical
I hate having a huge party and only want about 3 - 4 characters. Are wizards and sorcerers needed? There seems to be way too many enemies for them to be effective. I remember having to sleep after every damn encounter in IWD until I just ditched the wizard (one of the best beginning spells, sleep, hardly works! when it does, it just knocks out someone for a few seconds), however in BG my main guy was a wizard and after I dualled Imoen we were nigh unstoppable.
And finally, cleric or druid? I thought about multiclassing a druid with a barbarian and having a raging shapeshifter which just seems cool.