best specialist mage to use
- Troll Slayer
- Posts: 62
- Joined: Mon Jul 30, 2001 10:00 pm
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best specialist mage to use
What is everyones feelings on the best type of specialist mage, and why?
I tend to use regular mages, but thought about expanding my horizens.
I tend to use regular mages, but thought about expanding my horizens.
Best to remain silent and thought a fool, then to open ones mouth and remove all doubt
I tend to use a thief dualled to regular mage.
Trade flexibility for specialisation? Tough call.
I often find I cannot cast all of a regular mage's spells before resting. Though this changed with the new bard songs in HoW.
I also take a bard for additional spell support.
Trade flexibility for specialisation? Tough call.
I often find I cannot cast all of a regular mage's spells before resting. Though this changed with the new bard songs in HoW.
I also take a bard for additional spell support.
"Greater love hath no man than this, that he lay down his pants for his friends."
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
As I have HoW installed, I don't like to play any of the specialist mages, since they lose the ability to cast spells from two schools.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
However, with HoW, conjurers lose spells from the Invocation school. 
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Ned Flanders
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I might play Invoker next time, even though it means not being able to cast 9th level spells since they're both from the Conjuration school. By the time you get them, they're just not that great because of the type of baddies you're facing.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- dzidek1983
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- Artemis458
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- Joined: Fri Oct 24, 2008 7:05 pm
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I didnt experiment much with specialists, but my advice is work out the most indespensible spells and make sure they are available to your choice, so;
My essentials;
-Identify
-Fireball
-Summon Elementals
-Ottiluks Sphere (the one where target is paralyzed but 100% protected in sphere, can be a life saver)
Also quite cool
-Fire Arrow
-Haste
-Invisibilty
Those are my favorites, yours may differ, as you will have to make some sacrifice its best to focus on the spells you really cant go without when making your choice,
My essentials;
-Identify
-Fireball
-Summon Elementals
-Ottiluks Sphere (the one where target is paralyzed but 100% protected in sphere, can be a life saver)
Also quite cool
-Fire Arrow
-Haste
-Invisibilty
Those are my favorites, yours may differ, as you will have to make some sacrifice its best to focus on the spells you really cant go without when making your choice,