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Sand ran out of gold?

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battch
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Sand ran out of gold?

Post by battch »

Hello,

New to the game and I'm trying to sell some loot to Sand in NW. I get rid of quite a bit of stuff then, as I attempt a new sale, get a message saying he has not enough gold to buy my item. Anyone else ever run into this? Is it the same with all merchants?

Thanks,
Battch
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Claudius
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Post by Claudius »

yeah sand has the best prices but he eventually runs out of gold. I think I also made the merchant at my keep run out of gold too.
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GoldDragon
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Post by GoldDragon »

All merchants can run out of gold, eventually.

Sand's shop, I think, gets new Barter Gold in Act 2, but he's the only one.

I think it a bug, but, noting's come of it. Probably shoud report it (again), tho I've forgotten where to...
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XantharTheFlame
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Post by XantharTheFlame »

It's not a bug. It's intended to add a bit of realism in the game I think. If you buy stuff after they run out of gold, then whatever you spent will be available for them to buy other stuff from you until it runs out too.

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GoldDragon
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Post by GoldDragon »

It also means that My party is the only group of people that do ANY purchasing whatsoever.

And that is just NOT the case. Within a day or two, someone would have come and purchased other things.....
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Claudius
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Post by Claudius »

Actually it is pretty absurd to have bracers of blinding strike for sale. Given the power ratings in the realms of Faerun. Lord Nasher himself probably is only level 20 for example. The economy of NWN2 is not that good. No fault to Obsidian imho as this game did not tout 'an economy simulator' or some such.

(In other words it is equally absurd that an unarmed level 20 character can survive 50 archers barrage for quite some time)
Right Speech has four aspects: 1. Not lying, but speaking the truth, 2. Avoiding rude and coarse words, but using gentle speech beneficial to the listener, 3. Not slandering, but promoting friendliness and unity, 4. Avoiding frivolous speech, but saying only what is appropriate and beneficial.
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XantharTheFlame
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Post by XantharTheFlame »

Claudius wrote: The economy of NWN2 is not that good. No fault to Obsidian imho as this game did not tout 'an economy simulator' or some such.
I always thought the economic system was way out of whack in both NWN and NWN2. No merchant would have such good magic stuff to sell, let alone all of them. in a properly balanced D&D campaign set in Faerun, and gold & magic stuff would not be just lying around -- it's far too easy to come by. They put too much in the game -- they should have forced higher level characters to be content with 1 decent magic item of each type (scripted to be tailored to their class), or rely on the crafting system to make better ones or improve the ones they have. Then they should have adjusted the rest of the economy downward as necessary. That being said -- I know why they did it -- they had to appeal to a large base of players with a wide variety of tastes and playing style preferences.
Claudius wrote: (In other words it is equally absurd that an unarmed level 20 character can survive 50 archers barrage for quite some time)
Don't blame anyone except Wizards of the Coast for that -- it's core D&D rule system -- but the spirit of it is that higher level characters don't actually get hit that many times, they use up hp in "skill and luck" to avoid dying. In your example, you should imagine the unarmed character hearing arrows coming just in time to shift himself so he only gets nicked or scratched, or they hit in non-critical places that don't hinder movement. May not be true to life realism, but D&D has never gone for that in the interest of a faster paced and easier to administer combat system.

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