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Missing content?

This forum is to be used for all discussions pertaining to The Elder Scrolls IV: Oblivion, its Knights of the Nine and Shivering Isles expansions, and any user-created or premium modules.
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galraen
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Missing content?

Post by galraen »

I recently created a small mod that allowed the PC to cross the borders, and removed that annoying 'you must turn back' message.

So whilst experimenting I crossed the border NE of Cheydinhal into Morrowind, and kept going wondering when I ws going to run out of forest. Eventually I stopped and took this screenshot. To give you an idea how far into Morrowind I was when I took that see this shot!

Now going to the trouble of laying down all that forest when, without tinkering, the player is never going to come close to seeing it makes absolutely no sense. Which leaves me thinking that there was originally planned to be much more content and land to explore than we ended up getting. Has anyone heard anything about this? Are there going to be third party attempts to restore it if there is lost content?
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Magelord648
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Post by Magelord648 »

It's all automatically generated I think. Like Morrowind had infinite ocean, Oblivion has infinite forest.

I've never got the turn back message. Is that removed by OOO?
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galraen
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Post by galraen »

The forest did stop not far from where I took that shot actually NL, in fact if I'd turned east and taken it I don't think there would have been any trees.

As for not getting the message, I don't think OOO removes it, but I never played with Oscuros mod for very long, I didn't like it, I preferred Francesco's mod, although I'm currently trying to create my own tweak mod. Hence testing the borderless tweak.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Argonian Thief
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Post by Argonian Thief »

Cool. Did you see anything else out there? Maybe some animal's of some sort? I want them to make downloadable content that will bring back Kvatch. And I heard on another game site that they weren't going to make anymore content for Oblivion, But who knows, It could change. :(
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Tricky
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Post by Tricky »

That forest may be automatically generated. Most of the trees are. That little patch of ground probably has some kind of ideal slope, altitude and latitude. There's probably some random factor too.

The edges of Cyrodill aren't like Morrowind in the sense that they stretch on forever. If you continue on long enough (pack a sandwich) you'll eventually fall off the map, straight into the LOD map. It also goes to show you how bored I eventually became with this game to even try that.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
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galraen
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Post by galraen »

I'm pretty sure those trees weren't randomly generated, Too well placed height wise, none of them hovering in mid-air as one would expect given the varying height of the land. The denseness was greater than you get elsewhere too, and the forest din't actually start until you were well ovr the border. Strange.

No wildlife though, or farmable flora Argonian Thief, just well laid out forest.

There is a third party Kvatch rebuilt, you can find it here
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Tricky
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Post by Tricky »

What does it look like from high above? Maybe somebody left it on purpose. Like a signature.
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
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galraen
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Post by galraen »

Never tried flying high, I'm not a Cliff Racer!:laugh:

Slight Spoiler content in the following:

That's a thought, but I was wondering if maybe it was used, or intended to be used for a quest, on similar lines to the Pale Pass quest you get from the Countess of Bruma.

Note to mods.

Please accept my apologies for not putting spoiler in the title, I'd be much obliged if you could correct that oversight form me. It didn't occur to me that what followed from my initial post would inevitably have spoilers, brain fart. :o
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.

And everything is hidden in the fine print.[/QUOTE]
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Argonian Thief
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Post by Argonian Thief »

Eh thanks for the link Galraen, But I don't know how mods work.
(Pack A sandwich)
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