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Search found 49 matches

by murph
Wed May 29, 2013 10:46 am
Forum: Planescape: Torment
Topic: Which companions i don't need to pick?
Replies: 9
Views: 8898

Yes, a bit, you'll especially want to have Morte and Da'kon at the end, though the others are also nice (I prefer Da'kon, Annah, Morte, Nordom and fall from grace).
by murph
Sun May 12, 2013 2:34 am
Forum: Neverwinter Nights 2
Topic: Opinions on Construct?
Replies: 16
Views: 10830

No point in taking him, until the end since he doesn't say much. However, you should activate it. Also, while you can't interact with it, your reputation with Grobnar and Bishop is going to be somewhat important if you activate it.
by murph
Wed Apr 17, 2013 2:36 pm
Forum: Neverwinter Nights 2
Topic: Few questions from a new player
Replies: 61
Views: 4802

In the OC, I agree with Gawain on melee versus casters, however the same can't be said for MotB. Due to the Enchanting system, with enough melee attacks (so dual wield is great) you can get insanely powerful. Add to that, for most of MotB you are heavily discouraged from resting, which makes melee ...
by murph
Tue Apr 16, 2013 3:49 am
Forum: Neverwinter Nights 2
Topic: How to survive first three areas in MOTB as sorcerer?
Replies: 7
Views: 1875

I'm fairly sure you can rest (and keep in mind it isn't dangerous until later in the game). Summons (and buffs) give most bang for your buck, also, put together the golem for some extra punch.
by murph
Mon Apr 01, 2013 5:53 am
Forum: The Elder Scrolls V: Skyrim
Topic: Twohanded weapons and spells
Replies: 5
Views: 1131

The lack of a shield isn't really that problematic, you can still block melee, and you deal far more damage with a great hammer. Ranged enemies are slightly more problematic, though every spell school has a way to deal with those. If you use destruction, you can always fling fireballs while closing ...
by murph
Sun Mar 31, 2013 1:40 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Vamprirism- Yes, or no?
Replies: 3
Views: 10146

It's fine, the wait command keeps things fairly simple, if you don't want to get roasted simply wait, and if you forget yourself when exiting a dungeon, you can simply turn around. Unfortunately the time within Oblivion doesn't really match the time outside it. Nothing makes me feel more stupid than ...
by murph
Fri Mar 29, 2013 6:57 am
Forum: The Elder Scrolls V: Skyrim
Topic: Stormcloaks and Imperials - spoiler lite
Replies: 2
Views: 865

I picked imperials simply because they seemed far more pragmatic. Starting a war against the Thalmor seems like a good way to provoke them into committing genocide. Also, if you played the main quest, you might remember that Ulfric has some rather, eh awkward connections.

While the imperials did ...
by murph
Fri Mar 15, 2013 2:11 pm
Forum: The Elder Scrolls V: Skyrim
Topic: How can I have fun with sandbox game?
Replies: 7
Views: 1179

Also, ask friends which quests are worth doing, there are plenty of boring quests, but some nice ones (I quite enjoy the thieves guild and Dark Brotherhood quests for instance).
Another thing is to try to play as something other than the "master of all" it is too easy to become. Like a vegetarian ...
by murph
Sat Mar 02, 2013 11:20 am
Forum: Fallout Series
Topic: FO:NV Cass' Ending
Replies: 8
Views: 6878

I rather liked Dead Money, quite a change of pace for my fragile demoman/sniper.
by murph
Sat Mar 02, 2013 3:58 am
Forum: Fallout Series
Topic: FO:NV Cass' Ending
Replies: 8
Views: 6878

As far as I remember, the Van Graffs aren't mentioned in her ending, so it shouldn't. Not sure though
by murph
Sat Feb 23, 2013 6:31 pm
Forum: Speak Your Mind
Topic: How do you play games to the end?
Replies: 6
Views: 4076

I used to be the same. Part of the problem is that most games have an interesting beginning and end, with much less happening in the middle. Witcher got its swamp, Dragon Age has the deep roads etc. So try to keep in mind that most games pick up towards the end. Also, change your strategy to make ...
by murph
Wed Feb 20, 2013 3:51 am
Forum: Star Wars: KotOR II
Topic: Which is better?
Replies: 7
Views: 5445

Depends on what you are looking for, KotOR has a better story (It's basically a better SW-style story than the movies), has more enjoyable encounters, and also provides some neat background for TOR. I'd say TOR has better balance (in KotOR, wearing a robe, and maxing Dex makes you godlike), in ...
by murph
Fri Feb 15, 2013 6:46 am
Forum: The Witcher Series
Topic: The Lodge of Sorceresses?
Replies: 2
Views: 5420

If I remember correctly, you learn it while Geralt is asleep/dizzy in Triss' room, so Geralt doesn't know but you do.
by murph
Sat Jan 19, 2013 6:35 am
Forum: Icewind Dale II
Topic: New Player - thoughts on IDW 2 overall story line + role playing
Replies: 34
Views: 12321

Seeing as all the IE games have systems that can be easily exploited, I honestly don't see why a few exploits make it "the worst" :P
However the waves, in addition to the fact that the terrain can often be used to actually let the fighters tank , as well as the 3ed rules, and the fact that ...
by murph
Fri Jan 18, 2013 4:38 pm
Forum: Icewind Dale II
Topic: New Player - thoughts on IDW 2 overall story line + role playing
Replies: 34
Views: 12321

The reason why most threads are about powergaming is because IWD2 probably has the best combat of the infinity engine games. The story is fine, with some nice moments ("I have another suggestion, how about we load the airship with explosives and "land" it on the bridge" is probably the funniest ...
by murph
Thu Jan 10, 2013 11:26 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Some party advise
Replies: 18
Views: 15736

Since you get Imoen once you loose Yoshimo, taking him is fine. However since you are taking Anomen you might want to go with Jan since he loves teasing the guy.
As long as Yoshimo gets to hit things that aren't hitting back (because a tank an summons are making their life dificult) he's nice, the ...
by murph
Wed Jan 09, 2013 8:10 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Some party advise
Replies: 18
Views: 15736

Should work fine, however Keldorn is a fair bit better at tanking/bashing heads than Mazzy (partly because he has better stats/feats and partly being a paladin and the equipment he can thus use).
by murph
Wed Jan 09, 2013 7:34 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Some party advise
Replies: 18
Views: 15736

Keldorn isn't very interesting, he is however very, very good at killing things (Carsomyr) and taking damage.
by murph
Wed Jan 09, 2013 7:05 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Some party advise
Replies: 18
Views: 15736

I'm not sure to be honest, three of your members are off tanks, and with summons from the other two it might work out fine. If you want a tank I'd suggest cheating to change the class of another NPC (since Korgan and Aerie don't mix).
by murph
Wed Jan 09, 2013 5:54 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Some party advise
Replies: 18
Views: 15736

Can't really offer much advice on party composition (I always pick the ones I like and to hell with efficiency), however, pick a wild mage as your class. It's just a mage with a small (5% IIRC) chance of having every spell turn out very, very different. Being a specialized mage with no forbidden ...