Directly east of the Northlands Moonbridge, you can run up into the mountains and hike down to Fargrove in very little time.file read error wrote:... but when I finally reached the Northlands Moon Bridge, [ ... ] I noticed that I had been so stupid and forgot to activate the Fargrove moon bridge
Search found 69 matches
- Sat Mar 06, 2010 1:09 pm
- Forum: Dungeon Lords
- Topic: 210
- Replies: 42
- Views: 8181
- Mon Mar 01, 2010 11:56 am
- Forum: Dungeon Lords
- Topic: Newbie needs help with character creation ( collectors edition)
- Replies: 14
- Views: 3932
- Mon Mar 01, 2010 11:41 am
- Forum: Dungeon Lords
- Topic: collector & non collector differences
- Replies: 6
- Views: 1682
- Sun Feb 28, 2010 1:59 pm
- Forum: Dungeon Lords
- Topic: Newbie needs help with character creation ( collectors edition)
- Replies: 14
- Views: 3932
Thanks wulf for your reply. In most action rpgs I have been able to make do even if it means setting the game on easy. When I play melee characters I do attack head on, never do avoidance maneuvers such as strafes, rolling, etc. I do need to heal more often. When I do have problems I will cheat if ...
- Sun Feb 28, 2010 12:56 pm
- Forum: Dungeon Lords
- Topic: DeathLord Gear
- Replies: 8
- Views: 5505
- Sun Feb 28, 2010 12:54 pm
- Forum: Dungeon Lords
- Topic: Restarting the Game (full of spoilers by nature of the topic):
- Replies: 6
- Views: 2687
- Sun Feb 28, 2010 12:48 pm
- Forum: Dungeon Lords
- Topic: 210
- Replies: 42
- Views: 8181
From what I've tried and subjected the game and some characters to, the underlying problem of the strike bug is that the hit value is capped at 100; however, the game only seems to read two digits to determine the hit value. At 100, the initial 1 appears to be ignored, leaving you with 00. Thus, 99 ...
- Sat Feb 27, 2010 7:54 am
- Forum: Dungeon Lords
- Topic: Newbie needs help with character creation ( collectors edition)
- Replies: 14
- Views: 3932
I am sorry to hear you suffer from arthritis. In that light, Dungeon Lords may not be the ideal game to play, as parts of it require deft mouse movement; you may find some areas very difficult to manoeuvre.
The Crusader class brings a good deal of mêlée with it. It'll most likely require you to be ...
The Crusader class brings a good deal of mêlée with it. It'll most likely require you to be ...
- Sat Feb 27, 2010 7:11 am
- Forum: Dungeon Lords
- Topic: Restarting the Game (full of spoilers by nature of the topic):
- Replies: 6
- Views: 2687
If I re-use a character, I either do an artifact run (Catacombs - Elders - Ulm - Talendor - Artifacts - Tomb of Souls - Irynthabl) or I use the editor to reset the quests (except the job / guild related ones), and hex-edit experience back in afterwards. Quickly described, this would be: Start new ...
- Sat Feb 27, 2010 6:51 am
- Forum: Dungeon Lords
- Topic: DeathLord Gear
- Replies: 8
- Views: 5505
I think none of the three Eastern armour sets has a shield to match up. Also, the ninja mask isn't in the game, even though art for it is in the files. The kasas seem to be intended for the ninja outfit, or possibly any Eastern gear. The kabutos are 'meant' for the samurai gear, and the Imperial ...
- Sat Feb 27, 2010 6:43 am
- Forum: Dungeon Lords
- Topic: Naga Relic Area CE / 1.5 - SPOILER
- Replies: 2
- Views: 1659
- Sat Feb 27, 2010 6:32 am
- Forum: Dungeon Lords
- Topic: Dungeon Lords Game Editor V1.56
- Replies: 395
- Views: 252348
- Mon Feb 08, 2010 5:52 am
- Forum: Dungeon Lords
- Topic: Favorite Character/Class, and a thank you.
- Replies: 17
- Views: 9370
- Mon Feb 08, 2010 4:56 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Tutu bug?
- Replies: 18
- Views: 3877
- Sat Feb 06, 2010 12:36 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Can someone make me 2 portraits?
- Replies: 3
- Views: 2124
- Sat Feb 06, 2010 11:54 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Help with getting Crom Faeyr?
- Replies: 44
- Views: 7580
- Sat Feb 06, 2010 11:14 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Tutu bug?
- Replies: 18
- Views: 3877
- Tue Feb 02, 2010 12:28 am
- Forum: Dungeon Lords
- Topic: DeathLord Gear
- Replies: 8
- Views: 5505
- Mon Feb 01, 2010 1:45 pm
- Forum: Dungeon Lords
- Topic: Naga Relic Area CE / 1.5 - SPOILER
- Replies: 2
- Views: 1659
Naga Relic Area CE / 1.5 - SPOILER
As we all know, or should know, prior to the Collector's Edition (1.5) you could simply swim over to the relic and grab it, without having to jump around ledges.
In CE, you actually have to complete the series of jumps to pull a lever to open a door and grab a key.
Well....
Dungeon Lords does ...
In CE, you actually have to complete the series of jumps to pull a lever to open a door and grab a key.
Well....
Dungeon Lords does ...
- Sat Jan 30, 2010 11:19 pm
- Forum: Baldur's Gate
- Topic: Funny (yet appropriate) name suggestions for your BG1 character
- Replies: 24
- Views: 7859