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by Ghreyfain
Tue Apr 26, 2005 10:49 pm
Forum: Star Wars: KotOR II
Topic: Not getting a reward from Sakarie (Onderon Cantina) (Spoilers)
Replies: 2
Views: 1309

Not getting a reward from Sakarie (Onderon Cantina) (Spoilers)

Okay, so I wound up giving Sakarie a spaceport visa, and then she offered me three choices. I had sort of thought I'd be sent to a store, so I could see what the items did, but in fact I was stuck with three dialogue options. Brilliant person that I am, I figured I'd exit the dialogue, save the game ...
by Ghreyfain
Mon Jan 17, 2005 1:52 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: A one, a two... a one Tutu (mod)! The Lure of the Sirine's Call is released!
Replies: 2
Views: 648

Tutu is a mod that requires both BG1 and BG2, so it could be said to apply to either one. SoA forums, as a rule, get more traffic than BG1 forums, so that decided it for me.
by Ghreyfain
Sun Jan 16, 2005 11:30 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: A one, a two... a one Tutu (mod)! The Lure of the Sirine's Call is released!
Replies: 2
Views: 648

A one, a two... a one Tutu (mod)! The Lure of the Sirine's Call is released!

The Lure of the Sirine's Call is a short quest mod which takes place in the coastal area south of Candlekeep, and involves the lighthouse, the treasure cavern, the sirines dwelling along the beach, and worgs. Also pirates. Everyone loves pirates. At the end of it all you should have either a warm ...
by Ghreyfain
Mon Jan 10, 2005 8:10 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tutu Fixpack hits version 6! Onlookers astounded! Police baffled!
Replies: 1
Views: 614

Tutu Fixpack hits version 6! Onlookers astounded! Police baffled!

In a recent flurry of activity, Tutu activists were recently seen updating the fixpack to version six. When asked for comment, local man, Ben Evastion, exclaimed, "It's got that thar Temple of Bhaal bug fixed!"
"An' the Totemic Druid's summoned critters have been balanced!"
"An' the Monster/Animal ...
by Ghreyfain
Fri Jul 16, 2004 12:50 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Indira for BG1tutu now available to the public!
Replies: 3
Views: 597

Indira for BG1tutu now available to the public!

Who is Indira , you ask? Read on, and find out!

The One-Day NPC concept was originally conceived by Jason Compton of PPG, who I believe was just feeling left out since he couldn't participate in any of the Iron Modder competitions (what with being the Insane Overlord for the competition and all ...
by Ghreyfain
Fri Apr 02, 2004 7:56 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Ashes of Embers version 19 has been released!
Replies: 1
Views: 596

Ashes of Embers version 19 has been released!

Version 19 of Ashes of Embers has been released, and includes the following changes:

- Weapon proficiencies for fighter/clerics /druids has been fixed
- Weapon proficiencies for the BG1Tutu universal weapons component fixed
- Added some unique and actually useful items of the five new flavours ...
by Ghreyfain
Sat May 03, 2003 1:04 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Ashes of Embers has been released!
Replies: 20
Views: 2369

Originally posted by Eriks
Hmmm in that forum it appears that there is a bug with the human multiclassing, and you say that you will look into it in the future... sorry to say but if you are putting it up for download with bugs and won't even fix them now it leads me to believe you didn't do a ...
by Ghreyfain
Wed Apr 30, 2003 4:11 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: The BG mod reference crossroads (NO SPAM)
Replies: 27
Views: 72389

As suggested by Fable, here's a copy of the mod announcement I just made.


Ashes of Embers is a collection of features originally intended as
components of the Embers of Empires mod. Due to time constraints EoE
has been put on hold, but the completed features have been released as
a stand-alone ...
by Ghreyfain
Wed Apr 30, 2003 2:05 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Ashes of Embers has been released!
Replies: 20
Views: 2369

Originally posted by DrSlikk
Clerics can't use any bladed weapons because it goes against their ethos. They cannot draw blood using a bladed weapon, so it's not that they can't its that they won't.


Okay, a cleric of Mask can't use daggers? A cleric of war can't use battle axes? That's why I ...
by Ghreyfain
Wed Apr 30, 2003 12:49 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Ashes of Embers has been released!
Replies: 20
Views: 2369

Ashes of Embers has been released!

Ashes of Embers is a collection of features originally intended as
components of the Embers of Empires mod. Due to time constraints EoE
has been put on hold, but the completed features have been released as
a stand-alone package for BGII. It includes:

- Universal weapons for all classes
It doesn ...
by Ghreyfain
Thu Mar 13, 2003 1:03 am
Forum: Baldur's Gate
Topic: Baldur's Gate I battle music in .mp3 format
Replies: 0
Views: 1019

Baldur's Gate I battle music in .mp3 format

So I was tired of doing other modding and decided to patch the battle music sequences together into complete songs.

I've also converted them to .mp3 and uploaded them. Here's hoping that BioWare doesn't care. *Crosses fingers*

Oh yeah, the url is...

http://www.3ddownloads.com/forge/forgottenwars ...
by Ghreyfain
Tue Feb 04, 2003 1:02 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: New mod in progress: Blades of Brynnlaw
Replies: 10
Views: 1176

Yes, it will require ToB even though it takes place in SoA, since I use some maps from ToB.

I tried to make sure I posted this thing in the proper forums as I went to various BGII sites, but I guess I missed this one. Not sure why... but there you have. Feel free to move it to the SoA board if you ...
by Ghreyfain
Mon Feb 03, 2003 11:54 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: New mod in progress: Blades of Brynnlaw
Replies: 10
Views: 1176

I agree. Keep us posted, ok?

Please let us know when it will be ready for download!
Will do. :)
by Ghreyfain
Fri Jan 31, 2003 2:34 pm
Forum: Baldur's Gate II: Throne of Bhaal
Topic: New mod in progress: Blades of Brynnlaw
Replies: 10
Views: 1176

New mod in progress: Blades of Brynnlaw

Ahoy thar me hearties!

Should ye be scourin' the seas for new mods te play, thar be a new one in the makin' by the fine folk over at The Projects. The Forgotten Wars Projects, that is. :)

Ahem, anyways...

Here's an excerpt from the FAQ to give you a brief explanation of what this mod is ...
by Ghreyfain
Thu Apr 25, 2002 11:36 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kelsey, new NPC/Romance, released!
Replies: 53
Views: 3826

Originally posted by dragon wench


Yes...wimp that I am (actually I was very low level...and could not get to anywhere to stock up........) I did buy Merritt off. I suppose I ought to have tried a few more times :rolleyes:

Thanks for looking into it ! :)

Hey, I'm just glad my fight was ...
by Ghreyfain
Wed Apr 24, 2002 6:27 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kelsey, new NPC/Romance, released!
Replies: 53
Views: 3826

*Ghreyfain pumps his arm in victory!*

Okay, found a typo in the code, and it has now been completely and utterly annihilated. Thanks for your help!

I assume you bribed Merritt when you met him, is that right?
by Ghreyfain
Wed Apr 24, 2002 5:52 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kelsey, new NPC/Romance, released!
Replies: 53
Views: 3826

Hey there, tech guy for the Kelsey mod chiming in here.

When you fight Ceara, did you walk up to her to initiate dialogue, or did she do it automatically?

Did you attack the enemy party when they were blue-circled in order to start the fight, or did they turn red on their own?

I just got the ...