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Search found 90 matches

by Wyvern
Tue Dec 03, 2002 9:55 am
Forum: Icewind Dale II
Topic: BUG(?): improved initiative
Replies: 6
Views: 1032

My 4 guys are all lvl 10+, hehe :) Too late. But you're right, it's not that much of a drawback, let's say it makes the game more challenging :)
by Wyvern
Tue Dec 03, 2002 5:08 am
Forum: Icewind Dale II
Topic: BUG(?): improved initiative
Replies: 6
Views: 1032

That's nice to know, all my characters have improved initiative :)
by Wyvern
Thu Sep 05, 2002 1:22 am
Forum: Icewind Dale II
Topic: Weird Error when I try single player
Replies: 2
Views: 854

So, it's the game already out in Romania? I wonder...
by Wyvern
Wed Sep 04, 2002 12:32 pm
Forum: Icewind Dale II
Topic: An interesting Halfling!
Replies: 8
Views: 1160

If you ask me, it's a cool character. Enjoy!
by Wyvern
Wed Sep 04, 2002 2:21 am
Forum: Icewind Dale II
Topic: Noob question: Can someone give me good starting stats for a Monk? Never played one
Replies: 11
Views: 1574

What about a monk with LOTS of dexterity, low strength (like 8) and weapon finesse??? That way you can pump up only dexterity, wisdom and constitution, no worries about strength. Will that work?
by Wyvern
Fri Aug 09, 2002 2:54 am
Forum: Neverwinter Nights
Topic: Three miscellaneous questions
Replies: 9
Views: 1013

They work fine for me as well but maybe it's because of the latest patch. Anyway, still don't know if wearing a shield would affect my wisdom bonuses to armor or any other things???
by Wyvern
Fri Aug 09, 2002 2:52 am
Forum: Neverwinter Nights
Topic: Chapter Three, who to help...*Spoilers*
Replies: 5
Views: 795

Or kill'em all should you want to :)
by Wyvern
Thu Aug 08, 2002 7:10 am
Forum: Icewind Dale II
Topic: Couple questions
Replies: 3
Views: 784

1. Yes, definitely.
2. Don't know.
3. Yes, you create your whole party in the beginning.
4. I think it's at least as close, but it's only my opinion - not sure about it.
by Wyvern
Thu Aug 08, 2002 2:18 am
Forum: Neverwinter Nights
Topic: strangest/weirdest/best fight (SPOILERS!. lots of it)
Replies: 2
Views: 608

This was one stupid fight but okay, I'll say it. I joined a high-lvl multiplayer game with my lvl 6/14 fighter cleric. All was good until the final boss... a dragon. He was easy to hit but... he had 22 000 hit points and three heal spells. And I had no harm spell left, I spent them all on his ...
by Wyvern
Wed Aug 07, 2002 2:16 am
Forum: Neverwinter Nights
Topic: Three miscellaneous questions
Replies: 9
Views: 1013

Three miscellaneous questions

1. How can I drag (or set) animal ematphy to a slot on the quick bar?

2. Hmmm... what are good feats for a monk? My monk is based on dexterity, has dodge, mobility and weapon finesse and fight unarmed and unarmored.

3. Is it worth heavy armor proficiency for a druid? I mean, do you lose any ...
by Wyvern
Mon Aug 05, 2002 8:57 am
Forum: Neverwinter Nights
Topic: Multiclassing a Sorceror
Replies: 3
Views: 998

For maximum power, I think you should not multiclass him. That's my opinion. For roleplaying reasons feel free to do whatever you see fit.
by Wyvern
Mon Aug 05, 2002 2:15 am
Forum: Neverwinter Nights
Topic: is it worth multiclassing? (fighter)
Replies: 14
Views: 5921

I have a fighter/cleric 6/14 and I'm very happy with him. I like playing him and I think it makes for a good combination.
by Wyvern
Fri Aug 02, 2002 2:36 am
Forum: Neverwinter Nights
Topic: Aribeth getting on your nerves?
Replies: 15
Views: 2232

Spoliers....









As a character of lvl 45 (approx) I would slaughter the whole damn city before seeing Fenthick dead. She's plain stupid: she listens to the mob that doesn't know anything anyway, lets Fentick hung and then turns onto the city... I never tried to redempt her...
by Wyvern
Tue Jul 30, 2002 8:54 am
Forum: Neverwinter Nights
Topic: Ranger/rogue - how many rogue lvls needed?
Replies: 6
Views: 994

You might try to bash them with arrows. Sadly, that doesn't always work (you get a weapon ineffective message)...
by Wyvern
Thu Jul 25, 2002 2:10 am
Forum: Neverwinter Nights
Topic: Blades of the banshee? Argyle?
Replies: 9
Views: 950

Yeah, I'd like to play a game. We can either use characters we are developing (like my fighter/cleric 4/4) or new characters. In the evening is fine for me.

I'm also developing a module, not necessarily Game Banshee related but which I'd be very happy to play or DM for you guys. That is, when it's ...
by Wyvern
Wed Jul 24, 2002 9:36 am
Forum: Neverwinter Nights
Topic: Traps and Wizards?
Replies: 12
Views: 1003

My whole point is that in terms of power:

ArcaneCaster_Lvl20 > ArcaneCaster_LvlX+AnyClass_Lvl(20-x),

where x>10.

In terms of roleplaying, I already said it, you are right.

By the way, it's a multiplayer game. Let the rogue do his stuff. You can't possible cover all areas. I always thought you ...
by Wyvern
Wed Jul 24, 2002 8:52 am
Forum: Neverwinter Nights
Topic: Traps and Wizards?
Replies: 12
Views: 1003

Okee, okee... everyone is free to build his char as he wants, especially considering the role playing aspect. I guess I love too much the sorcerers to spoil them with another class.

However, if someone is multiclassing a, say, sorcerer hoping to get more power, that is, I think, a mistake.

By the ...
by Wyvern
Wed Jul 24, 2002 2:08 am
Forum: Neverwinter Nights
Topic: Traps and Wizards?
Replies: 12
Views: 1003

Do NOT multiclass an arcane spellcaster. You will be sorry in the end.
by Wyvern
Tue Jul 23, 2002 12:57 pm
Forum: Neverwinter Nights
Topic: Vanity question
Replies: 6
Views: 982

My sorcerer wears a winged helm if I remember correctly, it doesn't look so bad. It still covers your face anyway.
by Wyvern
Tue Jul 23, 2002 12:55 pm
Forum: Neverwinter Nights
Topic: Feats for a spellcaster?
Replies: 9
Views: 1914

Any martial weapon. Especially longbow and longsword.