They could also be only giving some NPCs voices, the important ones.
IMO This system is the best. You give a god like Vivec a unique voice, and spoken dialouge, but not the peasant down the road you might never talk too. They get text. This system was used in NWN, and worked well there.
Search found 3 matches
- Wed Jun 22, 2005 10:02 am
- Forum: The Elder Scrolls IV: Oblivion
- Topic: All the dialogue voiced - curse or blessing?
- Replies: 25
- Views: 5105
- Tue Jun 21, 2005 3:02 pm
- Forum: Vampire: TM - Bloodlines
- Topic: Trouble in the Warrens (Level 2)***SPOILERS****
- Replies: 7
- Views: 1316
[QUOTE=yrthwyndandfyre]That task is very time-critical. You don't have any time. I use the manual controls instead of the computer controls because they're faster. Flush the reservoirs, and when you get the 'safe' indicator, strip down to street clothes (to lose any dexterity penalties you may be ...
- Tue Jun 21, 2005 3:00 pm
- Forum: Vampire: TM - Bloodlines
- Topic: Character Histories
- Replies: 2
- Views: 1203
Character Histories
I beat the game already as a female Brujah, and decided to make another character messing around in the console. Looking through it, I found "vchar_edit_histories 1".
This option allows your character to start out with some bonuses or limits, that really add to the experience.
I'm just wondering ...
This option allows your character to start out with some bonuses or limits, that really add to the experience.
I'm just wondering ...