Should you find yourself curious about the storyline that we'll be following in Ubisoft's Might & Magic Heroes VI, there are some brand new details up on the game's official Facebook page. Since some of us aren't all that fond of Facebook, I'll just go ahead and grab the whole thing:
Might & Magic Heroes VI will take place in 564 YSD*, roughly some 400 years before Might & Magic Heroes V, at the time of the second Blood Moon Eclipse, and the Rise of Kha Beleth, the Demon Sovereign.
A legendary Archangel General, killed during the war of the Elder races, is resurrected. Under the cover of preparations for the upcoming Demon invasion, he plots to recover his powers and take control of Ashan while eradicating his ancient enemies.
He underestimates, however, the power of the all-too-human Griffin dynasty...
* The current reckoning of years in Ashan is YSD Year of the Seventh Dragon. All dates are reckoned from the day when the legendary prophet Sar-Elam achieved enlightenment and underwent apotheosis, becoming known as the Seventh Dragon. Before that, little is recorded, though it is certain, from the ruins of ancient civilizations that dot the landscape, that Ashan is thousands of years old.
The 5 campaigns (1 per faction) stage the stories of human heroes from the Holy Falcon Empire (Haven), all members of the same family. They are the sons and daughters of the powerful Duke of the Griffin Duchy.
They all start in a position of power but also with strong duties to their father and with complex family ties they will have to deal with.
They will gradually discover that (something is rotten) in the Empire, but they will also live a very personal story linked to their own family.
So there will be murder, and revenge, romance and mystery, fraternity. and fratricide!
The story is a (family tragedy), ripe with political powerplays and cloak & dagger intrigues.
In treatment and tone, it is thus quite close to A Song of Ice & Fire (the Fantasy series by George RR Martin), Rome (the HBO series), The Tudors (the Showtime series), Dune (the Space Opera series by Frank Herbert), but also to the (classic) Shakespearean tragedies like Hamlet, King Lear, Macbeth.
The 5 campaigns are interconnected, but can be played in any order.
They consist of 4 maps each.
A (prologue) mini-campaign is also included, to teach the player the basics of the game, and tell the story of the Griffin Duke, father to the 5 heroes, before his children were born.