Din's Curse Beta v0.901 Patch Released

Those of you who pre-ordered aSoldak's Din's Curse are probably busy enjoying your early beta copy, but you may want to head over and grab the newly released v0.901 beta patch to make sure you're getting the most out of the action RPG. The lengthy notes:
'¢ fixed npc name Cp;om (Cadfan)
'¢ change unique items to elite in manual
'¢ updated voices credit in manual
'¢ fixed a typo in Dynamic World section of manual (getter77)
'¢ merged setFakePlayer and SetFake
'¢ fixed back button size on internet screen
'¢ now skins change on Create Character screen for female (SharpCarlos)
'¢ keyboard type drop down now goes over mouse wheel action text
'¢ Din moves a little slower now
'¢ executable should exit a little faster now
'¢ mana regen bonus for wizard specialties now displays correctly (Cadfan/Farscry/jshar)
'¢ fixed ItemPowerGainMult
'¢ added highlight text that gender doesn't change gameplay (getter77)
'¢ made skill & item icon outlines more noticable (Aganazer)
'¢ added a desc for green town gates (Aganazer)
'¢ fixed weapon masteries on 2 handed weapons (Cadfan)
'¢ decreased town attack sound volume from 1.0 to 0.7 (asaguda)
'¢ increased ranger trap touch distance from 16.0 to 50.0 (Coreyh2)
'¢ many npcs now have higher resistances
'¢ rescue, escort, and delivery npcs are now tougher
'¢ main npcs are now tougher
'¢ cave-ins no longer show up on the mini-map (Wantonius)
'¢ Din can no longer be poisoned or petrified
'¢ fixed mail armor description (getter77)
'¢ removed max level for slice skill (getter77)
'¢ fixed AttackingOrSkillDisruptsEffect on prayer skill (getter77)
'¢ fixed replenish spelling (getter77)
'¢ fixed ice mage and magician potion/drink bonus text (getter77)
'¢ now damage over time spell effects tell you damage type (getter77)
'¢ fixed a typo in the archers description (getter77)
'¢ changed multishot to magical damage (getter77)
'¢ changed earthquake damage to physical (getter77)
'¢ identify all from vendors no longer applies to stashes and loot (getter77)
'¢ fixed undead beings typo (getter77)
'¢ fixed over the spoils typo (getter77)
'¢ fixed a few capitalization issues in npc chat (getter77)
'¢ fixed camouflaged spelling (getter77)
'¢ fixed They are more dangerous typo (getter77)
'¢ fixed vicious typo (getter77)
'¢ fixed merely dissolves typo (getter77)
'¢ fixed spreading their horrid typo (getter77)
'¢ fixed you'd think more typo (getter77)
'¢ fixed more vile typo (getter77)
'¢ fixed shadows are creatures typo (getter77)
'¢ fixed Changelings spelling (getter77)
'¢ fixed glad you came typo (getter77)
'¢ now petrify, plague, and deadly poisons quests verify monster has a quest item (SharpCarlos)
'¢ decreased orc shaman damage mult from 1.05 to 0.75 (involution)
'¢ made optional quests more obvious (involution/Cadfan)
'¢ decreased food/water supply poison multipliers
'¢ decreased food price multipliers for darkness machine, weather machine, and plagues (Cadfan)
'¢ decreased ExtraSetItemChance from 0.5 to 0.35
'¢ increased money, xp, and reputation rewards for rescue & escort quests (Ephemera)
'¢ decreased cave in damage per level from 5-10 to 3-7 (Cadfan)
'¢ now monsters that commit suicide notify quests correctly (Cadfan)
'¢ changed attribute/skill points left to green and increased size (Aganazer)
'¢ now build skill definitions in a way that doesn't rely on order as much
'¢ fixed flaming arrow, poison arrow, shock bolt, & multi-shot damage bonuses not working
'¢ fire mastery now also effects holy fire, lifeburn, flaming arrow, exploding arrow, and immolation trap (jshar)
'¢ cold mastery now also effects charged strike and freezing trap (jshar)
'¢ lightning mastery now also effects holy strike and shock bolt (jshar)
'¢ now extra set drops take into account level of items (jshar)
'¢ dungeons are sometimes a little brighter now (jshar)
'¢ can no longer use summoning altar multiple times (jshar)
'¢ increased reward chests magic chance by 200 (lekonish)
'¢ increased chest health from 5-10 to 6-12
'¢ increased door health from 3-7 to 5-10
'¢ decreased lock pick time from 3.0 to 1.5 (Aganazer)
'¢ decreased dark elf warrior slice attack critical bonus from 20.0 to 15.0 (incognoscente)
'¢ decreased dark elf assassin poison attack damage from 2 to 0.5 (incognoscente/Lyranaar/Aganazer)
'¢ increased quest min event time from 300.0 to 330.0
'¢ fixed cease to be amused typo (getter77)
'¢ fixed worse than darkness typo (getter77)
'¢ fixed ever were any typo (getter77)
'¢ fixed are vile beings typo (getter77)
'¢ fixed averse to metal typo (getter77)
'¢ fixed wards away evil typo (getter77)
'¢ fixed if you want a real potion typo (getter77)
'¢ fixed little flea typo (getter77)
'¢ decreased ambient spider speed from 100.0 to 50.0
'¢ decreased the number of leprechaun gold drops (same amount of gold though) (qt3 peterb/Flailsnail)
'¢ now save last used IP in Direct IP (jshar)
'¢ decreased monster VitalityPerLevel from 2.0 to 1.5
'¢ increased weapon damage by 10%
'¢ moved suggested level down a notch
'¢ aligned level suggestion stuff a bit better
'¢ fixed top row icon alignment on equipment screen
'¢ fixed player kills using wrong respawn time
'¢ increased base monster respawn time from 420.0 to 600.0
'¢ now respawn rate is more dynamic based on how fast you kill monsters
'¢ fixed a loading issue when running out of entities (Paul)
'¢ fixed a couple bugs with entity purging (Paul)
'¢ fixed town gate simplified name
'¢ made ghost and naga selection area smaller
'¢ made other monsters selection area larger (qt3 peterb)
'¢ decreased stored lightning looping sound volume a lot (Cadfan)
'¢ fixed keep on a look out issue (ShaggyMoose)
'¢ fixed gibberish spelling (ShaggyMoose)
'¢ fixed a spacing issue in uprising text (Cadfan)
'¢ fixed Exploding Arrow (Lyranaar/Aganazer)
'¢ evade skill now properly boosts evade instead of dodge (DeathKnight1728)
'¢ fixed 2 issues with shockwave stuns (jshar)
'¢ decreased shockwave stun chance from 0.5 to 0.25
'¢ net trap lasts longer per level now
'¢ net trap radius now works (DeathKnight1728)
'¢ improved net trap description
'¢ added effect to net and web status effects
'¢ fixed not getting credit for revenge quests if you don't have the quest when completed (Cadfan)
'¢ increased delivery times (Aganazer)
'¢ kill monsters and monster quest now checks to make sure goal monsters are valid (Aganazer)
'¢ escort npcs are now blind
'¢ delivery, rescue, and escort npcs are now way less aggressive (freykin)