Four Fresh Ideas to Fight RPG Stagnation

Believing that role-playing game developers should take a chance and stray away from traditional fantasy boundaries, Bitmob has come up with four settings that they'd like to see implemented in an RPG. One of the four:
You've heard of America, right? You know, that landmass that Columbus "discovered" and Hernán Cortés "conquered?" Well, let's pretend those two events never occurred and play an RPG in a pre-Columbian American setting.

Over the course of this RPG, players will explore various regions and time periods as notable gods and spirits. Their missions will include developing the small Mexica tribe into the prosperous Aztec civilization, attempting to prevent the Inca civil war that would devastate their domain before the coming of the Spanish, and players will explore the ruins of 5,000-year-old cities.

They'll also travel through North American agricultural settlements, develop trade routes that span the continent, and players will battle rival spirits and tribes.

In this American adventure, you'll reach new eras and regions by traveling through a dream world that you can only access through the powers of the game's main character: a female seer whose immense powers come from the gods. Even though she's a mere mortal, her powers are equal to those of the spirits, and she can summon them at will to halt potential calamities.