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First in line is Neoseeker with a score of 7.5/10:
All in all, it's probably not the kind of game you'll find yourself thinking about when not playing it, but likely one you'll have a blast with when playing, whether for one floor or ten. While Torchlight doesn't really bring anything new to the genre, it's offer is simple: a solid, accessible -- in system requirements and playability -- action RPG package for a cheap price and with a sure to be thriving modding community.
Then we have Bit-tech with a score of 9/10:
In a world where every other game uses quote-unquote realistic aesthetics, Torchlight stands out as something fresh and inviting. It may lack multiplayer and complexity, but it's still something special that any Diablo fan should consider graduating to in lieu of Diablo 3 especially considering the open-source mod tools that have been made available.
Trailing the first two is Gamer Syndrome with no score:
But perhaps the biggest con that this game has is that it does not do anything new. For some, this is a bad thing because it doesn't seem like the game is pulling any effort in being exciting. In the end, it is just a copy of a copy of a copy. Alright, maybe they are right, but this game doesn't really need to do anything new to begin with. It is a solid action RPG, and that should be what you're paying attention to in the first place.
Torchlight is good all in its own. Play it and judge for yourself if it is actually a good RPG or not.
We also have some impressions at Rock, Paper, Shotgun:
The game nails that hoary old clichÃ© of, (I'll just play it for thirteen picoseconds,) and then emerging four thousand years later to discover the world has been destroyed in a brutal nuclear war and all the food in your house has become sentient and set up a colony in your kitchen. And the focus on the process of battling and loot-sorting I found it one of those ideal games that lets you be completely engaged in all it offers and also listen to podcasts. My choice for Torchlight: RadioLab. I couldn't recommend it highly enough, letting Torchlight occupy one section of your brain while witty and informative education goes into another. In fact, as much as I may now have found myself growing a little weary of it, for the last two or three days I've felt delighted that I've been able to absorb both at the same time in such an enjoyable way.
And then in related news, I'll point you over to Evil Avatar where you can submit any Torchlight-related questions you'd like to ask Runic Games' Max Schaefer and Travis Baldree.