Dragon Age: Journeys Review

EA 2D's little turn-based Flash RPG has been receiving a lot of attention since its release, with Jay Is Games' thorough review being the latest newsworthy article to report about. There's no score, but they clearly enjoyed it:
But don't go thinking you can throw all your old RPGs out the window. A wise man once said, man cannot live on Flash RPGs alone, and for good reason. As fun and well made as it is, it still lacks a little in some aspects. You'll spend a lot of time tramping through long, mostly featureless corridors fighting battle after battle when all you really want is to get to the next bit of quest. It's frustrating as well that the dialogue here is as well written as in any Bioware game, but there's often not nearly enough of it. There are wide areas that are in sore need of even a non-story critical NPC to enliven them and keep them from feeling like they're just there to pad the length of time you'll spend walking around.

Journeys isn't a behemoth that's going to require days of your precious time to conquer, but it will easily offer a solid evening's enjoyment for most gamers. Longer if they seek out every item and every achievement. If you're looking for something more involved than most browser RPGs, Dragon Age Journeys easily has enough to keep you occupied, and may just leave you wanting more. Just remember that while the price of healing potions may be painful, not having any when you take a scimitar to the face hurts a lot more. Spend some time in Dragon Age. You just may be glad you did.