Age of Conan: Rise of the Godslayer Preview

Earlier this week, MMORPG.com published a quick PAX-based preview of Funcom's Age of Conan: Rise of the Godslayer expansion pack with added commentary from executive producer Craig Morrison.
There will not be a new class or levels introduced in Rise of the Godslayer, but an alternate advancement system which introduces a new set of feats above the regular feats. These new feat tree abilities are advanced by feat points which are earned in game play like XP is. At this time though, they have not nailed down exactly how these new points will be accrued and applied, if it will be a common pool that players can adjust to control the ratio of xp gained into leveling or into feat points.

The land of Khitai is vast. There are a total of five play field regions and each region boasts 10 main factions and two hidden factions. Each of the major factions will have sets of armor players can earn, and no, they do not all get along. Players will have to make a choice, although these choices are not irreversible and betrayal quests will be available. The expansion also introduces two new mounts: Tigers and Wolves. These mounts will have be earned and are the long term goals of the expansion. The quests promise to be epic in nature. For example, to obtain the tiger mount, players first have to discover where the Tamarind Tigers are located, gain enough faction with them to begin the quest, then to complete the quest, they have to wrest a cub bare handed from it's mother, learn to care for it; feed it, train it, and in time, teach it to kill. Finally, players will have to decide whether to make it a mount, or to keep it as a combat pet. That decision cannot be undone.