Venetica Preview

dtp Entertainment and Deck 13's Venetica is the subject of the latest GamesCom-based preview over at RPGWatch.
The city of Venice in the game is not an exact copy of the Venice we know. It is not even a copy of Venice in the 16th century. It does, however, look like Venice and some parts could look familiar if you've been to Venice before.

In Venice you have different ways of traveling. You can walk the streets, the rooftops and enter any building that has a door, you can take a gondola to travel via the canals and you can swim in the canals to enter some areas that can only be reached by swimming to them and you can crawl the dungeons underneath Venice. There are also different areas like the harbor, inner Venice and outer Venice and you even have the opportunity to go to Africa. You have to unlock these areas but once you've done that, you can go anywhere you want.

Venetica has a day and night cycle and the NPCs are acting on that - in the morning they go to work and in the evening they go home. You can spend some time with those NPCs and visit them either at work or at home. Some of them will be happy to see a beautiful young girl in their home - but some will not. You can choose how to interact with these NPCs and depending on the choices you make of being a good or a bad girl, the game ends differently.