Sacred 2: Fallen Angel Reviews

With a handful of new Sacred 2: Fallen Angel reviews surfacing over the weekend, it's time for another round-up.

The Adrenaline Vault starts us off with a 2/5:
Apart from some streamlining, optimization and targeting issues, Sacred 2: Fallen Angel has some high points. When I was playing I laughed a bit more than usual, and in a good way, might I add. Some of the combat arts are really fun, and the randomness of the game world is enjoyable, too. Whether these positives make it worth purchasing a game that has so many technical faults is up in the air. How badly do you want your next fix?

Then we move to RPGFan for a 70%:
Sacred 2 is definitely not a game I can recommend to anyone and everyone. Only particular players are going to enjoy this game, while others will log a few hours into it, and quickly lose interest. It's a shame because it has been a long time since we've had a strong console hack-and-slash game, and while Sacred 2 will provide you with something to fill the hack-and-slash void, it will not leave you entirely fulfilled.

GamingExcellence comes in at a 6.5/10:
Sacred 2 is a flawed game, but that was when it was on the PC. On the consoles, it's even worse (did I mention there are framerate issues as well?) It's not really worth it; its few redeeming features (offline co-op, for example) don't work and don't feel like they're much fun. if you really want to play Sacred 2, then play it on the PC.

And Game Industry News gives it a 3.5/5:
If you like killing stuff this game has a lot of that and you will enjoy it, especially if you like doing this with other people online. Now if you're more story driven like I am, you may find this game a bit disappointing. It all depends on what type of game you are looking to purchase. It's not a deep RPG by any means, but is a pretty kick butt hack and slasher.