Heroes of Telara E3 Previews

The E3 coverage will seemingly never stop, as a few more previews of Trion World Network's Heroes of Telara hit the web over the weekend.

The first is at Gaming Nexus:
The game also has an interesting class/sub-class system that will allow you to instantly switch between classes. So lets say you want to play a warrior as your main class but you're in a party that needs a healer, the game will allow you to instantly switch to that class without having to log out and back into the server. The other class has it's own level and skills but it's a nice time saver and allows you to have alts built right into the game.

The second is at GamersInfo:
With Heroes of Telara, Trion has developed a responsive world with events triggered by different stimuli as simple as time of day to specific player action, such as beginning a quest or a player of certain class and level walking into an area. As evening fell in-game, we heard an explosion in the village and saw smoke rise skyward. Being the hero we were, we ran in to find out what was going on. We could stand at the edge of the village safely cheering on other adventurers, or we could participate by entering the village and accepting the quests offered us depending on our level put out the many fires, round up and evacuate the women and children, find and rescue missing villagers, attack the evil monsters that were overrunning the village, or kill the boss monster if we could.

And the third is at 411mania:
Aside from the game's dynamic world, players don't have to stick to one character class if they don't want to. So if a player begins as a warrior-type then decides down the line that they would rather be a magic user, they do not have to restart their game and create a new character. Things are as simple as switching classes at will. They will, however, have to level up their new class. It's just nice to have the option to be able to jump back and forth.