Ossian Studios Interview

Ossian Studios' Alan Miranda answers several questions about Mysteries of Westgate, Darkess over Daggerford, and RPG development in general in a new interview on GameZone.
Q: How many people do you have on staff at Ossian and how much experience does your studio have in the gaming industry?

Alan: We currently have a staff of 25 at Ossian but not in your typical setup. Ossian Studios is a relatively new breed of game developer. In an age where people are increasingly working from their laptops outside of an office setting (i.e., working together virtually), Ossian established itself as a successful virtual company. Think of it as being able to hire the best people from anywhere in the world and bring them all together virtually over the Internet to work on a game. We have developed 2 great games in this way, and learned a lot about online development with each one.

In developing 2 titles, the first for Neverwinter Nights and the second for Neverwinter Nights 2, Ossian's staff have earned a solid reputation for producing top-quality D&D games and gained a lot of game industry experience. My own personal industry experience stems from working at both BioWare and Relic, where I gained a background in design and production.

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Q: What will Ossian be working on next?

Alan: People are going to have to wait before hearing what we're working on. Given that we're an RPG developer, it's a good bet that it'll be an RPG.