Elven Legacy Reviews

A couple of new Elven Legacy reviews popped onto the web this weekend, though they arrive at considerably different conclusions.

The first is at GamersInfo with no score:
Each scenario has three turn lengths. The gold turn may be 10 turns long; the silver an extra 4 turns; and the copper an additional 5 turns. Each turn awards gold but in ever decreasing amounts. In addition to monetary rewards, units receive perks for each level completed. You have three perks, from which you pick one. You can make them stronger offensively, defensively, able to walk streams without penalties and much more.

There are only a few screens so the game gives over to the landscape and game play without micro managing everything. You have a quest log, map, switch camera position, banner mode and hex grid hide and show buttons. There are three modes of play - campaign, six scenarios and multiplayer
. The one problem I see is that replayabilty will be limited unless you like to play in multiplayer mode. Graphics are splendid with in your face camera zooming and rotation. Magic effects are great as well. For casual gaming you can't beat Elven Legacy.

While the other is at GameOn with a score of 7/10:
...the units can seem generic and that's a problem the whole game has. While the sound may be good, the graphics at times impressive and the story decent enough, the problem is it's all been done too many times before. It's your typical fantasy fare with nothing spectacularly original on offer. If you are after a new turn based strategy game, you could do much worse than Elven Legacy, but the problem is, other than the difficulty level as you progress, you may feel like you've done it all before.