The first online review for the PlayStation 3 port of BioShock comes from IGN. They rate it a 9.4/10.
For the most part, BioShock on the PS3 is exactly the same as the PC and 360 versions of the game. However, I thought that I'd highlight some of the differences that PS3 owners will experience with this version. First off the bat is the mandatory ten minute install process, during which you'll be treated to the old standard, "You're Getting to Be a Habit with Me," which is a rather tongue in cheek inclusion considering all of the plasmid and genetic manipulation that runs rampant within Rapture. The decision to acknowledge the addiction to these items by the denizens (and by extension, yourself) is quite a humorous one and worthy of note, especially if you wind up returning to replay the game over and over on various difficulty settings.
Speaking of difficulty settings, the PS3 version of BioShock receives an exclusive mode known as Survivor, whose subtitle, "Every Bullet Counts," is an indication of how the game is structured -- and it's not simply a battle limitation, either. Unlike the other three difficulty modes, Survivor radically confines the bullets and items that you receive over the course of the entire adventure, and while you can switch to another mode if it's too hard, is designed to be challenging. If you pick up a gun, you may find only one round left in it; plus, health items and Eve hypos don't restore as much of your meters as they would on a lower difficulty level, which forces you to ration your supplies to ensure that you can make it through battles.