Bethesda Softworks Inside the Vault Q&A

Another one of Betheseda's "Inside the Vault" Q&As has surfaced, this time introducing us to environment artist Rashad Redic.
What is the best part about working as an artist? The worst part?

Any art you've ever enjoyed looking at is an acknowledgment more about the story of how it came to be and less about how it was created, so easily the best part for me is that creation process. Everything's got a story behind it, and figuring out the character of that object, from color composition to materials, to how it was used, makes good art become great art. The necessary evil of my job are probably the deadlines because I could easily obsess over my work a lot longer than I have time to. You know how artists are its never finished, you just stop working on it.