Too Human Reviews

Three slightly more favorable reviews of Silicon Knights' Too Human have made their way online. The first is at Evil Avatar with a score of 3.5/5:
Too Human is a solid game that probably could have been much better had there not been the setbacks. You have to believe this is the way Dyack wanted the game, but somewhere along the line some things seem to have been left on the cutting floor. The first half is almost agonizing as you get a grasp on the gameplay with the right analog stick. Once into the third level things start to seem much better and you can better handle being overwhelmed by tough enemies. There are only four levels present and the game runs roughly 10 hours (I finished it in just under 10), but the option of replaying at the level you ended at is there if you want to utilize it. I like Too Human, I just find it very hard to recommend it to someone without renting it first. In many ways, I could have given the same advice when the original Fable came out, another good game hindered by what it could have been and a good parallel for people to take heed of since they are both examples of unrealized potential, but still solid games. This is not the home run that Eternal Darkness was for Silicon Knights, but it is a solid double with the runner possibly stretching it into a triple.

The second is at Gamervision with a score of 7/10:
Too Human is a disappointment for anyone following its development, but an entirely playable and enjoyable experience for those willing to ignore the unnecessary hate following Silicon Knight's latest title. Like I have mentioned before, the title isn't without its many flaws and problems, but the good aspects of the title heavily outweigh the bad, and the amount of hate for the game seems disingenuous. That said; it feels like the game could have benefited from another year of development time, which might sound crazy given the game's delays. The huge amount of items in the game and fun cooperative play will definitely bring you in, and the different classes and paths to take justify at least a second play though. It's easy to find yourself taken away by negative press, but give the game a chance there are far worse ways to spend your money.

And the third is at Gamer 2.0 with a score of 7.1/10:
For a game that has spent more than a decade in development, Too Human definitely shows plenty of strengths and weaknesses from this long duration. On one hand the combat is a fresh take on standard action titles with a well-balanced management system to fully upgrade and customize your character, while on the other hand the game is constantly plagued by inconsistent targeting, a weird co-op variant, and a half-hazard story dealing with two different styles of narrative. Too Human is not a bad game, far from it, and from the many things that the game offers, there is often more good than bad, and action fans will love what Too Human offers.