Star Wars: KotOR Online: The Power of the Sith

Ten Ton Hammer brings us an editorial that speculates about some of the decisions BioWare might be making during development of an as-of-yet unconfirmed Star Wars: KotOR Online.
For the most part, Bioware has a fairly clean slate with which to create the Sith in their KOTOR MMO. In fact, just after the events of Knights of the Old Republic II, there's barely any lore with which to draw any sort of conclusions on the conceived direction of the Sith forces in Bioware's game.

However, a few things can potentially be assumed. Like most of the Sith in this era, players will probably be able to start as a Sith apprentice or possibly train on the Sith homeworld of Korriban. Along with this, both the Sith and the Jedi of this time period will probably be able to find various holocrons (repositories of ancient knowledge) to help bolster their abilities, attributes, and skills.

I also wouldn't be surprised to see some of the original Sith or Massassi races coming into play in the upcoming Bioware game. As a species, the Sith and Massassi have had little written about them, so Bioware again has all the options when deciding what to do with their existence.

However, Bioware certainly could opt to make the Sith a non-playable faction or simply take them out of their game altogether. Again, during the time period after KOTOR 2, many Star Wars scholars have noted that there was a large purging of the Sith by the Jedi Knights and other (wholesome) factions along with a Sith civil war. While this will probably prove untrue, that possibility does exist.

It might be a little too early for an article like this, but I guess it never hurts to dream.