Overlord: Raising Hell Reviews

Several more reviews of Codemasters and Triumph Studios' Overlord: Raising Hell have hit the web over the past week or so. The first is at GameSpot with a score of 6.0/10:
The major differences between the Xbox 360 and PlayStation 3 games amount to the new onscreen minimap and 7.1 surround sound support. Given that the Xbox 360 downloadable content is thrown in for nil, the PS3 version of Overlord is the best value for those who have yet to give the game a try. However, considering the unpredictable frame rate, sluggish controls, and fickle camera in the PS3 version, if you're after a serious crack at ruling the peasants, you may want to wait until the game hits the bargain bin. Alternatively you could pick up the technically superior Xbox 360 version and spend a little extra to get the downloadable content.

The second is at Honest Gamers with a score of 8/10:
Overlord: Raising Hell is defined by moments like that and the result is a triple mixture of real-time strategy, action and puzzle games that feels surprisingly balanced. When you add in the warped sense of humor, it becomes much simpler to overlook those confusing first few hours and some of the repetition that is inherent in the overall design. Players who passed on the original version get added value, since several new dungeons and multi-player arenas add value to what was already a fair-sized package (though they mostly just apply assets that were already in place). Whether you're new to the series or returning for another go around, there's a lot to like. Gamers may never get the chance to punch Frodo in the mouth, but subjugating his people and razing their village will do in a pinch!

The third is at Play.tm with a score of 75%:
Ultimately, if it weren't for an oddly skewed sense of gameplay delivery that offers two separate genre types (action and puzzle) rather than a comfortable mixture of both, Overlord: Raising Hell would be the thoroughly refreshing genre experience that the Xbox 360 version couldn't quite become. As it is, despite the game's platform-specific tweaks and its plush design, genuine humour, and intuitive minion controls, the game still doesn't lend itself to being anything other than a smile-inducing distraction... that is already available for a far smaller asking price on the Xbox 360 and PC.

The fourth is at GameZone with a score of 8.0/10:
If you're looking for things that Pikmin doesn't have, Overlord offers magic casting, multiple weapons for the overlord and his minions, and a lead character that can actually participate in combat (as opposed to Pikmin's leader, who stands back while the Pikmin do all the work). Overlord also lets you choose between being good or evil. Either way you slice it, he's an overlord and is still pretty bad. But when it comes to everyday humans, you can choose to attack or let them live. The latter choice may be worthwhile but remember: you can't be a completely evil and revered overlord without mindless bloodshed.

And the fifth is at Bit-tech.net with a score of 8/10:
Overlord: Raising Hell is a surprising game on so many levels. It's surprising that it hasn't been a bigger hit, given its simple yet involving gameplay. The basic premise of the game is simple and yet the difficulty curve is deceptive: at the beginning, throwing hordes of minions at enemies will get you by, but as the game progresses strategy becomes more important, and throwing hordes of minions into a battle will do little other than get those minions killed.