Numen: Contest of Heroes Interview

The guys at Avid Gamer have conjured up a short Q&A with an unnamed Cinemax developer about Numen: Contest of Heroes.
What influences have you drawn upon, games? Myths? Literature?

When we populated the world of Numen with monsters we certainly used a lot of reference. There are numerous books and other resources on mythical beasts, heroes and gods. But we also did want to bring something new and fresh to the game. What's the point of exploring if you already know all the monsters you are likely to face? So we decided to introduce, along with the things you'd expect from a game set in this era, also some unique monsters, spells and features.