Ultima 6 Project Developer Diary #2

Ultima 6 Project contributor Nicodemus has penned another developer diary for the ambitious remake, this time covering the work that was required to build the city of Jhelom.
Now when planning for Jhelom commenced I had to take a few things into consideration. Jhelom, as I am sure most of you Ultima-lovers know, is a city chock full of people who like to FIGHT. So I had to think in terms of how people who like to fight (think).that's kinda difficult for me because I'm a rather peaceful guy and tend to let words win my battles, but nonetheless, I had some ideas anyhow. We already have the original game as a base.and WyrdWeb is the Ultima Lore expert on the team and pretty much knows everything (Think: Hermione from Harry Potter, but all grow'd up) so we already have the ideas for the armourer, the Sword and Keg Tavern, the Warrior's Stead Inn.. so on and so forth. So Wyrd and I get to talking and Wyrd has this idea to have a List Field in Jhelom. Remember folks, we plan on adding material to the original game where and when appropriate.so we figure a nice List Field where fighters can train to fight the oncoming (Red Horde) of Gargoyle Baddies is in order.

So we start with the kernel of a theme.and all of a sudden we have more epiphanies. Well if we are going to have a List Field.let's make it interesting. So I played with some ideas and finally came up with the idea for a Pit. Now the Pit would be surrounded by spectator areas, it would have some benches, and maybe some chairs, throw in a tent maybe three.. and voila a Pit any man would be proud to um.die in.

Thanks, RPGWatch.