Lost Odyssey Reviews

A couple more semi-enthusiastic reviews of Mistwalker's Lost Odyssey have reached the 'net. The first is at GameShark with a score of "C+":
The only innovation comes from the game's ring system. Equipping characters with special rings enables you to execute bonuses during battle. When you selected a basic attack during battle, two rings appear around the enemy: one is your target and the other represents your bonus. Holding the right trigger moves the bonus ring. The goal is to line up the bonus ring with the target in order to actualize the bonus. It's a clever mechanic that brings a real-time element to an otherwise slow turn-based battle system. Even more, a ring assembly feature allows you to craft a wide range of rings that carry different elemental alignments, attribute enhancements, and more.

While the other is at Game Over Online with a score of 75%:
When you get right down to it, Lost Odyssey plays like a mediocre Final Fantasy game, which isn't so bad really. Hell, some Final Fantasy games have played like mediocre Final Fantasy games, and if you're a 360 owner who loves classic RPGs you're going to want to play it. It looks great, and even if it isn't the best role-playing game ever it falls well short of the worst. If the RPG scene was as ripe with kickass games as the shooter market is it would be easy to suggest giving Lost Odyssey a pass, but given the dearth of quality role-playing titles it really is a must have for RPG fans. Its flaws are at times almost tangible, but it remains mostly enjoyable despite them and it is a substantial chunk of gaming to sink your teeth into. Don't expect too much out of it and you won't be disappointed.