The Witcher: Enhanced Edition Interview

ActionTrip was able to corner CD Projekt's Michal Madej for a two-page Q&A about the team's plans to add more polish to The Witcher.
Q: What key aspects of the game your team is looking to improve in The Witcher Enhanced Edition?

A: There are three main qualities of The Witcher we want to polish in Enhanced Edition - customization, performance, immersion and the interface. First of all, we plan to cut down all loading times, improve GUI texture cashing, remove obsolete copy protection, as a result the game will offer more smooth, faster gameplay and without any delays. Secondly, there's immersion - we plan to make the world of The Witcher even more realistic. We are adding over 50 new NPCs' models, another 100 emotions animations, eye tracking, improved facial expressions and foremost corrected dialogs, translations and even voice-overs (especially in German version). Last but not least, we will improve the general handling and the interface - in-fight response will be faster and we plan to redesign inventory and the weapon/style choice panel. Those are the most important changes, which I hope will meet gamers' expectations. Additionally, the Enhanced Version will be shipped together with our editing toolset Djinni, enabling players to create their own adventures.