Steamworks Interview

Following Valve's announcement that their Steamworks suite of tools is now available for free, the guys at Rock, Paper, Shotgun sent off a set of questions to Doug Lombardi to get a few more details. Since quite a few RPGs are already available via Steam and more are obviously yet to come, I think it's worth keeping tabs on such news. That, and it makes a great Arcanum reference.
Q: Are people going to start releasing digitally before getting anything on the shelves? We certainly saw GSC talking about where Clear Sky was coming out digitally before they talked about retail release.

A: Maybe. I mean Steam is a really straightforward way of publishing. Steamworks is one thing, but distribution is so easy with Steam too. We're not getting involved in that (portfolio management) sense, we're not saying that we have too many shooters, or that there are too many RPGs available at one time, or anything of that stuff. It's a straightforward deal like that. GSC, who we get on with really well, knew what Stalker did on Steam and came straight to us when Clear Sky was announced and said (we want to do all our online sales like this) and they could do that. In that case it was folks we've worked with before, but any smart developers who keep their online distribution rights to themselves [like GSC] will find it super profitable, because only our small cut doesn't go them. This is where they get the greatest amount of profit.