Tabula Rasa Reviews

A couple more reviews of Richard Garriott's Tabula Rasa surfaced on the web over the weekend. The first is at DarkZero with an overall score of 8.0/10:
With the MMORPG market getting so overcrowded nowadays, it's hard to choose what game you should be handing over your hard earned money for that monthly subscription. I can say that Tabula Rasa is certainly one of them you should have a good look into. Problems aside (I'm sure things will be fixed with patches) the game is a lot of joy to play, and it's all because how fresh the combat feels. They say certain aspects of games can make or break them and its noticeable here that the combat has made this game. At the end of it all you want to be having fun and Tabula Rasa supplies this fun, fast fun at that through its uniqueness.

And the other is at TrustedReviews with an overall score of 7/10:
For me, Tabula Rasa is a game with some exceptional strengths - notably the very immediate feel of the combat - but one that still feels too close to what has gone before. I don't know who will take the MMO to its next stage or how they will do it, but while Tabula Rasa hints at a way forward, it doesn't quite stride boldly down it. It's good a good game, but not a revelation, and at the moment I'm not enjoying it as much as I enjoyed WoW, LoTRO or Guild Wars in the past. This might change - and I'm planning to keep hacking away and see whether it does - but for now Tabula Rasa leaves me asking: why wipe the slate clean just to fill it up with the same old stuff?