Eschalon Patch v1.03 Beta Patch Released

Basilisk Games has released a new v1.03 patch for Eschalon: Book I, solving a few remaining nagging problems. It's tentatively called beta, even though they're fairly sure it's stable.
Change log for 1.03 Update
[FIXED]: Vela has been redesigned a bit to help prevent the accidental failure of a specific quest.
[FIXED]: Hide in Shadows bug.
[FIXED]: Quick Travel with container window open crash.
[FIXED]: Alchemy lab ingredients inconsistency.
[FIXED]: Gravedigger's Amulet notification leaves the Effect Window when amulet is removed.
[FIXED]: Messing around with inventory while wearing a Gravedigger's Amulet no longer spams the message box.
[FIXED]: Enkindled/Enchanted bonues on weapons end appropriately when spell runs out.
[FIXED]: Compress Atmosphere scroll icon properly set.
[FIXED]: Fleeing enemies now avoid leaving the map which can cause problems; also creatures that might already be stuck on the edge of a map are forceably dealt with.
[FIXED]: Quick-swapping weapons while holding an item no longer deletes the held item.
[FIXED]: Yet more typos, and a few map alignment issues.
[FIXED]: Rare occurrence of system hanging when you strike a powder keg with a melee weapon.
[UPDATED]: Random Encounters (while camping) puts enemies in better locations- should no longer trap enemies in trees or in locked rooms.
[BALANCE]: "Divine Ore" quest pays 1000xp, rather than 100xp