Age of Conan: Hyborian Adventures Interview

Shacknews had the chance to question Funcom designer Jason Stone about various topics related to the development of Age of Conan: Hyborian Adventures.
Q: Switching gears, there are a lot of unanswered questions about the Xbox 360 version.

A: For a long time now, we've had concurrent development in the sense that we do have a working Xbox 360 version. The big things that we're waiting to solve are with Microsoft. Are we having hybrid servers? Do people choose to go on these hybrid servers? Can you choose one or the other? Do we have voice chat on the PC version and the Xbox 360 version? Do we have the people on the Xbox use a keyboard?

There's all these decisions that have to be made with Microsoft that we don't have the answer to yet. It will follow the PC version, but the game has always been designed to be console friendly. Game pads are being used for combat testing, control testing.