Warhammer Online: Age of Reckoning Previews

Both GameSpot and The MMO Gamer have cranked out some new impressions of EA Mythic's Warhammer Online: Age of Reckoning. GameSpot's article is based on what's being shown at the Leipzig GC:
High Elves, as you might expect, live in pristine and quite beautiful structures that very much echo their own elegance and pride. They're the most powerful magic users in the game, and when they're not using magic in combat they can often be found using their weapons in a way that Barnett simply described as "showing off." Dark Elves, on the other hand, live in dark, dangerous-looking buildings, and travel on floating cities known as black arks. When in combat, Dark Elves are more interested in getting the job done than in looking good, so they wear armor covered in spikes, carry huge weapons, and, to paraphrase Barnett, won't be happy that you're dead until they can see that you've been cut up into at least three pieces.

While The MMO Gamer's article is based on what was shown at Gen Con Indy:
As players progress further into the game, the subject of quests definitely comes to mind. In Warhammer, players will find a plethora of quests - and during those quests, the choices and decisions that the player makes will actually influence the way that the game world responds. Unlike many other games where completing a repeatable quest adds a few measly [ insert small cash coin here ], Warhammer takes your increasing fame and notoriety and allows the creatures and opposing mobs to respond - in force. Kill the privates and a corporal comes out; kill him and a big '˜ol beastie or event pops out. This certainly goes a long way to keep the game fresh for higher-level players and not just the new kids in the starting zone.